Improving of Robotic Virtual Agent's errors that are accepted by reaction and human's preference

Fuente: arXiv
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Auteurs principaux: Tsumura, Takahiro, Yamada, Seiji
Format: Preprint
Publié: 2023
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author Tsumura, Takahiro
Yamada, Seiji
author_facet Tsumura, Takahiro
Yamada, Seiji
contents One way to improve the relationship between humans and anthropomorphic agents is to have humans empathize with the agents. In this study, we focused on a task between an agent and a human in which the agent makes a mistake. To investigate significant factors for designing a robotic agent that can promote humans empathy, we experimentally examined the hypothesis that agent reaction and human's preference affect human empathy and acceptance of the agent's mistakes. The experiment consisted of a four-condition, three-factor mixed design with agent reaction, selected agent's body color for human's preference, and pre- and post-task as factors. The results showed that agent reaction and human's preference did not affect empathy toward the agent but did allow the agent to make mistakes. It was also shown that empathy for the agent decreased when the agent made a mistake on the task. The results of this study provide a way to control impressions of the robotic virtual agent's behaviors, which are increasingly used in society.
format Preprint
id arxiv_https___arxiv_org_abs_2304_00247
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Improving of Robotic Virtual Agent's errors that are accepted by reaction and human's preference
Tsumura, Takahiro
Yamada, Seiji
Human-Computer Interaction
One way to improve the relationship between humans and anthropomorphic agents is to have humans empathize with the agents. In this study, we focused on a task between an agent and a human in which the agent makes a mistake. To investigate significant factors for designing a robotic agent that can promote humans empathy, we experimentally examined the hypothesis that agent reaction and human's preference affect human empathy and acceptance of the agent's mistakes. The experiment consisted of a four-condition, three-factor mixed design with agent reaction, selected agent's body color for human's preference, and pre- and post-task as factors. The results showed that agent reaction and human's preference did not affect empathy toward the agent but did allow the agent to make mistakes. It was also shown that empathy for the agent decreased when the agent made a mistake on the task. The results of this study provide a way to control impressions of the robotic virtual agent's behaviors, which are increasingly used in society.
title Improving of Robotic Virtual Agent's errors that are accepted by reaction and human's preference
topic Human-Computer Interaction
url https://arxiv.org/abs/2304.00247