CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decomposition

Fuente: arXiv
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Main Authors: Zhang, Hongwen, Lin, Siyou, Shao, Ruizhi, Zhang, Yuxiang, Zheng, Zerong, Huang, Han, Guo, Yandong, Liu, Yebin
Format: Preprint
Published: 2023
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_version_ 1866914275779411968
author Zhang, Hongwen
Lin, Siyou
Shao, Ruizhi
Zhang, Yuxiang
Zheng, Zerong
Huang, Han
Guo, Yandong
Liu, Yebin
author_facet Zhang, Hongwen
Lin, Siyou
Shao, Ruizhi
Zhang, Yuxiang
Zheng, Zerong
Huang, Han
Guo, Yandong
Liu, Yebin
contents Creating animatable avatars from static scans requires the modeling of clothing deformations in different poses. Existing learning-based methods typically add pose-dependent deformations upon a minimally-clothed mesh template or a learned implicit template, which have limitations in capturing details or hinder end-to-end learning. In this paper, we revisit point-based solutions and propose to decompose explicit garment-related templates and then add pose-dependent wrinkles to them. In this way, the clothing deformations are disentangled such that the pose-dependent wrinkles can be better learned and applied to unseen poses. Additionally, to tackle the seam artifact issues in recent state-of-the-art point-based methods, we propose to learn point features on a body surface, which establishes a continuous and compact feature space to capture the fine-grained and pose-dependent clothing geometry. To facilitate the research in this field, we also introduce a high-quality scan dataset of humans in real-world clothing. Our approach is validated on two existing datasets and our newly introduced dataset, showing better clothing deformation results in unseen poses. The project page with code and dataset can be found at https://zhanghongwen.cn/closet.
format Preprint
id arxiv_https___arxiv_org_abs_2304_03167
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decomposition
Zhang, Hongwen
Lin, Siyou
Shao, Ruizhi
Zhang, Yuxiang
Zheng, Zerong
Huang, Han
Guo, Yandong
Liu, Yebin
Computer Vision and Pattern Recognition
Graphics
Creating animatable avatars from static scans requires the modeling of clothing deformations in different poses. Existing learning-based methods typically add pose-dependent deformations upon a minimally-clothed mesh template or a learned implicit template, which have limitations in capturing details or hinder end-to-end learning. In this paper, we revisit point-based solutions and propose to decompose explicit garment-related templates and then add pose-dependent wrinkles to them. In this way, the clothing deformations are disentangled such that the pose-dependent wrinkles can be better learned and applied to unseen poses. Additionally, to tackle the seam artifact issues in recent state-of-the-art point-based methods, we propose to learn point features on a body surface, which establishes a continuous and compact feature space to capture the fine-grained and pose-dependent clothing geometry. To facilitate the research in this field, we also introduce a high-quality scan dataset of humans in real-world clothing. Our approach is validated on two existing datasets and our newly introduced dataset, showing better clothing deformation results in unseen poses. The project page with code and dataset can be found at https://zhanghongwen.cn/closet.
title CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decomposition
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2304.03167