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Bibliographic Details
Main Author: Sinha, Abhishek
Format: Preprint
Published: 2023
Subjects:
Online Access:https://arxiv.org/abs/2304.05219
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author Sinha, Abhishek
author_facet Sinha, Abhishek
contents Classic no-regret multi-armed bandit algorithms, including the Upper Confidence Bound (UCB), Hedge, and EXP3, are inherently unfair by design. Their unfairness stems from their objective of playing the most rewarding arm as frequently as possible while ignoring the rest. In this paper, we consider a fair prediction problem in the stochastic setting with a guaranteed minimum rate of accrual of rewards for each arm. We study the problem in both full-information and bandit feedback settings. Combining queueing-theoretic techniques with adversarial bandits, we propose a new online policy, called BanditQ, that achieves the target reward rates while conceding a regret and target rate violation penalty of at most $O(T^{\frac{3}{4}}).$ The regret bound in the full-information setting can be further improved to $O(\sqrt{T})$ under either a monotonicity assumption or when considering time-averaged regret. The proposed policy is efficient and admits a black-box reduction from the fair prediction problem to the standard adversarial MAB problem. The analysis of the BanditQ policy involves a new self-bounding inequality, which might be of independent interest.
format Preprint
id arxiv_https___arxiv_org_abs_2304_05219
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle BanditQ: Fair Bandits with Guaranteed Rewards
Sinha, Abhishek
Machine Learning
Performance
Classic no-regret multi-armed bandit algorithms, including the Upper Confidence Bound (UCB), Hedge, and EXP3, are inherently unfair by design. Their unfairness stems from their objective of playing the most rewarding arm as frequently as possible while ignoring the rest. In this paper, we consider a fair prediction problem in the stochastic setting with a guaranteed minimum rate of accrual of rewards for each arm. We study the problem in both full-information and bandit feedback settings. Combining queueing-theoretic techniques with adversarial bandits, we propose a new online policy, called BanditQ, that achieves the target reward rates while conceding a regret and target rate violation penalty of at most $O(T^{\frac{3}{4}}).$ The regret bound in the full-information setting can be further improved to $O(\sqrt{T})$ under either a monotonicity assumption or when considering time-averaged regret. The proposed policy is efficient and admits a black-box reduction from the fair prediction problem to the standard adversarial MAB problem. The analysis of the BanditQ policy involves a new self-bounding inequality, which might be of independent interest.
title BanditQ: Fair Bandits with Guaranteed Rewards
topic Machine Learning
Performance
url https://arxiv.org/abs/2304.05219