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Autore principale: Castro, Sofia B. S. D.
Natura: Preprint
Pubblicazione: 2023
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Accesso online:https://arxiv.org/abs/2304.05763
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author Castro, Sofia B. S. D.
author_facet Castro, Sofia B. S. D.
contents We provide a novel approach to achieving a desired outcome in a coordination game: the original 2x2 game is embedded in a 2x3 game where one of the players may use a third action. For a large set of payoff values only one of the Nash equilibria of the original 2x2 game is stable under replicator dynamics. We show that this Nash equilibrium is the ω-limit of all initial conditions in the interior of the state space for the modified 2x3 game. Thus, the existence of a third action for one of the players, although not used, allows both players to coordinate on one Nash equilibrium. This Nash equilibrium is the one preferred by, at least, the player with access to the new action. This approach deals with both coordination failure (players choose the payoff-dominant Nash equilibrium, if such a Nash equilibrium exists) and miscoordination (players do not use mixed strategies).
format Preprint
id arxiv_https___arxiv_org_abs_2304_05763
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Learning coordination through new actions
Castro, Sofia B. S. D.
Computer Science and Game Theory
Dynamical Systems
34C99, 37C75, 91A05, 91A10, 91A22
We provide a novel approach to achieving a desired outcome in a coordination game: the original 2x2 game is embedded in a 2x3 game where one of the players may use a third action. For a large set of payoff values only one of the Nash equilibria of the original 2x2 game is stable under replicator dynamics. We show that this Nash equilibrium is the ω-limit of all initial conditions in the interior of the state space for the modified 2x3 game. Thus, the existence of a third action for one of the players, although not used, allows both players to coordinate on one Nash equilibrium. This Nash equilibrium is the one preferred by, at least, the player with access to the new action. This approach deals with both coordination failure (players choose the payoff-dominant Nash equilibrium, if such a Nash equilibrium exists) and miscoordination (players do not use mixed strategies).
title Learning coordination through new actions
topic Computer Science and Game Theory
Dynamical Systems
34C99, 37C75, 91A05, 91A10, 91A22
url https://arxiv.org/abs/2304.05763