altiro3D: Scene representation from single image and novel view synthesis

Fuente: arXiv
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Main Authors: Canessa, E., Tenze, L.
Format: Preprint
Published: 2023
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author Canessa, E.
Tenze, L.
author_facet Canessa, E.
Tenze, L.
contents We introduce altiro3D, a free extended library developed to represent reality starting from a given original RGB image or flat video. It allows to generate a light-field (or Native) image or video and get a realistic 3D experience. To synthesize N-number of virtual images and add them sequentially into a Quilt collage, we apply MiDaS models for the monocular depth estimation, simple OpenCV and Telea inpainting techniques to map all pixels, and implement a 'Fast' algorithm to handle 3D projection camera and scene transformations along N-viewpoints. We use the degree of depth to move proportionally the pixels, assuming the original image to be at the center of all the viewpoints. altiro3D can also be used with DIBR algorithm to compute intermediate snapshots from a equivalent 'Real (slower)' camera with N-geometric viewpoints, which requires to calibrate a priori several intrinsic and extrinsic camera parameters. We adopt a pixel- and device-based Lookup Table to optimize computing time. The multiple viewpoints and video generated from a single image or frame can be displayed in a free-view LCD display.
format Preprint
id arxiv_https___arxiv_org_abs_2304_11161
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle altiro3D: Scene representation from single image and novel view synthesis
Canessa, E.
Tenze, L.
Computer Vision and Pattern Recognition
Graphics
Multimedia
We introduce altiro3D, a free extended library developed to represent reality starting from a given original RGB image or flat video. It allows to generate a light-field (or Native) image or video and get a realistic 3D experience. To synthesize N-number of virtual images and add them sequentially into a Quilt collage, we apply MiDaS models for the monocular depth estimation, simple OpenCV and Telea inpainting techniques to map all pixels, and implement a 'Fast' algorithm to handle 3D projection camera and scene transformations along N-viewpoints. We use the degree of depth to move proportionally the pixels, assuming the original image to be at the center of all the viewpoints. altiro3D can also be used with DIBR algorithm to compute intermediate snapshots from a equivalent 'Real (slower)' camera with N-geometric viewpoints, which requires to calibrate a priori several intrinsic and extrinsic camera parameters. We adopt a pixel- and device-based Lookup Table to optimize computing time. The multiple viewpoints and video generated from a single image or frame can be displayed in a free-view LCD display.
title altiro3D: Scene representation from single image and novel view synthesis
topic Computer Vision and Pattern Recognition
Graphics
Multimedia
url https://arxiv.org/abs/2304.11161