Saved in:
Bibliographic Details
Main Authors: Nayak, Satya Prakash, Egidio, Lucas Neves, Della Rossa, Matteo, Schmuck, Anne-Kathrin, Jungers, Raphaël
Format: Preprint
Published: 2023
Subjects:
Online Access:https://arxiv.org/abs/2305.03399
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866916097331036160
author Nayak, Satya Prakash
Egidio, Lucas Neves
Della Rossa, Matteo
Schmuck, Anne-Kathrin
Jungers, Raphaël
author_facet Nayak, Satya Prakash
Egidio, Lucas Neves
Della Rossa, Matteo
Schmuck, Anne-Kathrin
Jungers, Raphaël
contents We consider the problem of automatically synthesizing a hybrid controller for non-linear dynamical systems which ensures that the closed-loop fulfills an arbitrary \emph{Linear Temporal Logic} specification. Moreover, the specification may take into account logical context switches induced by an external environment or the system itself. Finally, we want to avoid classical brute-force time- and space-discretization for scalability. We achieve these goals by a novel two-layer strategy synthesis approach, where the controller generated in the lower layer provides invariant sets and basins of attraction, which are exploited at the upper logical layer in an abstract way. In order to achieve this, we provide new techniques for both the upper- and lower-level synthesis. Our new methodology allows to leverage both the computing power of state space control techniques and the intelligence of finite game solving for complex specifications, in a scalable way.
format Preprint
id arxiv_https___arxiv_org_abs_2305_03399
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Context-triggered Abstraction-based Control Design
Nayak, Satya Prakash
Egidio, Lucas Neves
Della Rossa, Matteo
Schmuck, Anne-Kathrin
Jungers, Raphaël
Systems and Control
Computer Science and Game Theory
We consider the problem of automatically synthesizing a hybrid controller for non-linear dynamical systems which ensures that the closed-loop fulfills an arbitrary \emph{Linear Temporal Logic} specification. Moreover, the specification may take into account logical context switches induced by an external environment or the system itself. Finally, we want to avoid classical brute-force time- and space-discretization for scalability. We achieve these goals by a novel two-layer strategy synthesis approach, where the controller generated in the lower layer provides invariant sets and basins of attraction, which are exploited at the upper logical layer in an abstract way. In order to achieve this, we provide new techniques for both the upper- and lower-level synthesis. Our new methodology allows to leverage both the computing power of state space control techniques and the intelligence of finite game solving for complex specifications, in a scalable way.
title Context-triggered Abstraction-based Control Design
topic Systems and Control
Computer Science and Game Theory
url https://arxiv.org/abs/2305.03399