Making Offline RL Online: Collaborative World Models for Offline Visual Reinforcement Learning

Fuente: arXiv
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Main Authors: Wang, Qi, Yang, Junming, Wang, Yunbo, Jin, Xin, Zeng, Wenjun, Yang, Xiaokang
Format: Preprint
Published: 2023
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_version_ 1866913566514216960
author Wang, Qi
Yang, Junming
Wang, Yunbo
Jin, Xin
Zeng, Wenjun
Yang, Xiaokang
author_facet Wang, Qi
Yang, Junming
Wang, Yunbo
Jin, Xin
Zeng, Wenjun
Yang, Xiaokang
contents Training offline RL models using visual inputs poses two significant challenges, i.e., the overfitting problem in representation learning and the overestimation bias for expected future rewards. Recent work has attempted to alleviate the overestimation bias by encouraging conservative behaviors. This paper, in contrast, tries to build more flexible constraints for value estimation without impeding the exploration of potential advantages. The key idea is to leverage off-the-shelf RL simulators, which can be easily interacted with in an online manner, as the "test bed" for offline policies. To enable effective online-to-offline knowledge transfer, we introduce CoWorld, a model-based RL approach that mitigates cross-domain discrepancies in state and reward spaces. Experimental results demonstrate the effectiveness of CoWorld, outperforming existing RL approaches by large margins.
format Preprint
id arxiv_https___arxiv_org_abs_2305_15260
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Making Offline RL Online: Collaborative World Models for Offline Visual Reinforcement Learning
Wang, Qi
Yang, Junming
Wang, Yunbo
Jin, Xin
Zeng, Wenjun
Yang, Xiaokang
Machine Learning
Training offline RL models using visual inputs poses two significant challenges, i.e., the overfitting problem in representation learning and the overestimation bias for expected future rewards. Recent work has attempted to alleviate the overestimation bias by encouraging conservative behaviors. This paper, in contrast, tries to build more flexible constraints for value estimation without impeding the exploration of potential advantages. The key idea is to leverage off-the-shelf RL simulators, which can be easily interacted with in an online manner, as the "test bed" for offline policies. To enable effective online-to-offline knowledge transfer, we introduce CoWorld, a model-based RL approach that mitigates cross-domain discrepancies in state and reward spaces. Experimental results demonstrate the effectiveness of CoWorld, outperforming existing RL approaches by large margins.
title Making Offline RL Online: Collaborative World Models for Offline Visual Reinforcement Learning
topic Machine Learning
url https://arxiv.org/abs/2305.15260