Study of Subjective and Objective Quality Assessment of Mobile Cloud Gaming Videos
Fuente:
arXiv
Saved in:
| Main Authors: | Saha, Avinab, Chen, Yu-Chih, Davis, Chase, Qiu, Bo, Wang, Xiaoming, Gowda, Rahul, Katsavounidis, Ioannis, Bovik, Alan C. |
|---|---|
| Format: | Preprint |
| Published: |
2023
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Subjective and Objective Quality Assessment of Rendered Human Avatar Videos in Virtual Reality
by: Chen, Yu-Chih, et al.
Published: (2024)
by: Chen, Yu-Chih, et al.
Published: (2024)
Learning Perceptual Representations for Gaming NR-VQA with Multi-Task FR Signals
by: Chen, Yu-Chih, et al.
Published: (2026)
by: Chen, Yu-Chih, et al.
Published: (2026)
GameScope: A Multi-Attribute, Multi-Codec Benchmark Dataset for Gaming Video Quality Assessment
by: Sureddi, Rajesh, et al.
Published: (2026)
by: Sureddi, Rajesh, et al.
Published: (2026)
NeRF View Synthesis: Subjective Quality Assessment and Objective Metrics Evaluation
by: Martin, Pedro, et al.
Published: (2024)
by: Martin, Pedro, et al.
Published: (2024)
Subjective and Objective Quality Assessment Methods of Stereoscopic Videos with Visibility Affecting Distortions
by: Biswas, Sria, et al.
Published: (2024)
by: Biswas, Sria, et al.
Published: (2024)
Comparative Study of Subjective Video Quality Assessment Test Methods in Crowdsourcing for Varied Use Cases
by: Naderi, Babak, et al.
Published: (2025)
by: Naderi, Babak, et al.
Published: (2025)
PointPCA: Point Cloud Objective Quality Assessment Using PCA-Based Descriptors
by: Alexiou, Evangelos, et al.
Published: (2021)
by: Alexiou, Evangelos, et al.
Published: (2021)
Subjective and Objective Quality-of-Experience Evaluation Study for Live Video Streaming
by: Zhu, Zehao, et al.
Published: (2024)
by: Zhu, Zehao, et al.
Published: (2024)
Perceptual Visual Quality Assessment: Principles, Methods, and Future Directions
by: Zhou, Wei, et al.
Published: (2025)
by: Zhou, Wei, et al.
Published: (2025)
Predictive Sampling for Efficient Pairwise Subjective Image Quality Assessment
by: Mohammadi, Shima, et al.
Published: (2023)
by: Mohammadi, Shima, et al.
Published: (2023)
Transforming Video Subjective Testing with Training, Engagement, and Real-Time Feedback
by: Rahul, Kumar, et al.
Published: (2026)
by: Rahul, Kumar, et al.
Published: (2026)
In-place Double Stimulus Methodology for Subjective Assessment of High Quality Images
by: Mohammadi, Shima, et al.
Published: (2025)
by: Mohammadi, Shima, et al.
Published: (2025)
Subjective Quality Assessment of Dynamic 3D Meshes in Virtual Reality Environment
by: Nguyen, Duc V., et al.
Published: (2026)
by: Nguyen, Duc V., et al.
Published: (2026)
CLIP-PCQA: Exploring Subjective-Aligned Vision-Language Modeling for Point Cloud Quality Assessment
by: Liu, Yating, et al.
Published: (2025)
by: Liu, Yating, et al.
Published: (2025)
Encoding Time and Energy Model for SVT-AV1 based on Video Complexity
by: Eichermüller, Lena, et al.
Published: (2024)
by: Eichermüller, Lena, et al.
Published: (2024)
Perceptual Quality Assessment of Octree-RAHT Encoded 3D Point Clouds
by: Duan, Dongshuai, et al.
Published: (2024)
by: Duan, Dongshuai, et al.
Published: (2024)
Video Quality Assessment with Texture Information Fusion for Streaming Applications
by: Menon, Vignesh V, et al.
Published: (2023)
by: Menon, Vignesh V, et al.
Published: (2023)
Video Quality Assessment for Resolution Cross-Over in Live Sports
by: Zhu, Jingwen, et al.
Published: (2025)
by: Zhu, Jingwen, et al.
Published: (2025)
Learning Quality from Complexity and Structure: A Feature-Fused XGBoost Model for Video Quality Assessment
by: Premkumar, Amritha, et al.
Published: (2025)
by: Premkumar, Amritha, et al.
Published: (2025)
Exploring Rich Subjective Quality Information for Image Quality Assessment in the Wild
by: Min, Xiongkuo, et al.
Published: (2024)
by: Min, Xiongkuo, et al.
Published: (2024)
PC-JND: Subjective Study and Dataset on Just Noticeable Difference for Point Clouds in 6DoF Virtual Reality
by: Fan, Chunling, et al.
Published: (2025)
by: Fan, Chunling, et al.
Published: (2025)
Uncertainty-driven Sampling for Efficient Pairwise Comparison Subjective Assessment
by: Mohammadi, Shima, et al.
Published: (2024)
by: Mohammadi, Shima, et al.
Published: (2024)
GScomp-QA: A Subjective Dataset for Quality Assessment of Compressed Gaussian Splatting
by: Martin, Pedro, et al.
Published: (2026)
by: Martin, Pedro, et al.
Published: (2026)
Evaluation of Objective Image Quality Metrics for High-Fidelity Image Compression
by: Mohammadi, Shima, et al.
Published: (2025)
by: Mohammadi, Shima, et al.
Published: (2025)
Cut-FUNQUE: An Objective Quality Model for Compressed Tone-Mapped High Dynamic Range Videos
by: Venkataramanan, Abhinau K., et al.
Published: (2024)
by: Venkataramanan, Abhinau K., et al.
Published: (2024)
Privacy-Preserving Multimedia Mobile Cloud Computing Using Protective Perturbation
by: Tang, Zhongze, et al.
Published: (2024)
by: Tang, Zhongze, et al.
Published: (2024)
AIM 2024 Challenge on Efficient Video Super-Resolution for AV1 Compressed Content
by: Conde, Marcos V, et al.
Published: (2024)
by: Conde, Marcos V, et al.
Published: (2024)
A Subjective Quality Evaluation of 3D Mesh with Dynamic Level of Detail in Virtual Reality
by: Nguyen, Duc, et al.
Published: (2024)
by: Nguyen, Duc, et al.
Published: (2024)
EyeNexus: Adaptive Gaze-Driven Quality and Bitrate Streaming for Seamless VR Cloud Gaming Experiences
by: Wu, Ze, et al.
Published: (2025)
by: Wu, Ze, et al.
Published: (2025)
Joint Optimization of Buffer Delay and HARQ for Video Communications
by: Cheng, Baoping, et al.
Published: (2024)
by: Cheng, Baoping, et al.
Published: (2024)
ESVQA: Perceptual Quality Assessment of Egocentric Spatial Videos
by: Zhu, Xilei, et al.
Published: (2024)
by: Zhu, Xilei, et al.
Published: (2024)
Adaptive Offloading and Enhancement for Low-Light Video Analytics on Mobile Devices
by: He, Yuanyi, et al.
Published: (2024)
by: He, Yuanyi, et al.
Published: (2024)
DPC-VQA: Decoupling Quality Perception and Residual Calibration for Video Quality Assessment
by: Li, Xinyue, et al.
Published: (2026)
by: Li, Xinyue, et al.
Published: (2026)
PAME: Self-Supervised Masked Autoencoder for No-Reference Point Cloud Quality Assessment
by: Shan, Ziyu, et al.
Published: (2024)
by: Shan, Ziyu, et al.
Published: (2024)
Subjective and Objective Analysis of Indian Social Media Video Quality
by: Mishra, Sandeep, et al.
Published: (2024)
by: Mishra, Sandeep, et al.
Published: (2024)
NeRF-QA: Neural Radiance Fields Quality Assessment Database
by: Martin, Pedro, et al.
Published: (2023)
by: Martin, Pedro, et al.
Published: (2023)
Contrastive Pre-Training with Multi-View Fusion for No-Reference Point Cloud Quality Assessment
by: Shan, Ziyu, et al.
Published: (2024)
by: Shan, Ziyu, et al.
Published: (2024)
Quality-Aware Dynamic Resolution Adaptation Framework for Adaptive Video Streaming
by: Premkumar, Amritha, et al.
Published: (2024)
by: Premkumar, Amritha, et al.
Published: (2024)
SFQA: A Comprehensive Perceptual Quality Assessment Dataset for Singing Face Generation
by: Gao, Zhilin, et al.
Published: (2026)
by: Gao, Zhilin, et al.
Published: (2026)
Deep Bi-directional Attention Network for Image Super-Resolution Quality Assessment
by: Li, Yixiao, et al.
Published: (2024)
by: Li, Yixiao, et al.
Published: (2024)
Similar Items
-
Subjective and Objective Quality Assessment of Rendered Human Avatar Videos in Virtual Reality
by: Chen, Yu-Chih, et al.
Published: (2024) -
Learning Perceptual Representations for Gaming NR-VQA with Multi-Task FR Signals
by: Chen, Yu-Chih, et al.
Published: (2026) -
GameScope: A Multi-Attribute, Multi-Codec Benchmark Dataset for Gaming Video Quality Assessment
by: Sureddi, Rajesh, et al.
Published: (2026) -
NeRF View Synthesis: Subjective Quality Assessment and Objective Metrics Evaluation
by: Martin, Pedro, et al.
Published: (2024) -
Subjective and Objective Quality Assessment Methods of Stereoscopic Videos with Visibility Affecting Distortions
by: Biswas, Sria, et al.
Published: (2024)