Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects
Fuente:
arXiv
Saved in:
| Main Authors: | Fan, Yue, Fan, Ningjing, Skorokhodov, Ivan, Voynov, Oleg, Ignatyev, Savva, Burnaev, Evgeny, Wonka, Peter, Wang, Yiqun |
|---|---|
| Format: | Preprint |
| Published: |
2023
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
SSR-GS: Separating Specular Reflection in Gaussian Splatting for Glossy Surface Reconstruction
by: Fan, Ningjing, et al.
Published: (2026)
by: Fan, Ningjing, et al.
Published: (2026)
Ref-DGS: Reflective Dual Gaussian Splatting
by: Fan, Ningjing, et al.
Published: (2026)
by: Fan, Ningjing, et al.
Published: (2026)
CADFS: A Big CAD Program Dataset and Framework for Computer-Aided Design with Large Language Models
by: Pyatov, Vladislav, et al.
Published: (2026)
by: Pyatov, Vladislav, et al.
Published: (2026)
NeuS-PIR: Learning Relightable Neural Surface using Pre-Integrated Rendering
by: Mao, Shi, et al.
Published: (2023)
by: Mao, Shi, et al.
Published: (2023)
Neural Cone Radiosity for Interactive Global Illumination with Glossy Materials
by: Ren, Jierui, et al.
Published: (2025)
by: Ren, Jierui, et al.
Published: (2025)
ATATA: One Algorithm to Align Them All
by: Pang, Boyi, et al.
Published: (2026)
by: Pang, Boyi, et al.
Published: (2026)
Spec-Gloss Surfels and Normal-Diffuse Priors for Relightable Glossy Objects
by: Kouros, Georgios, et al.
Published: (2025)
by: Kouros, Georgios, et al.
Published: (2025)
PBIR-NIE: Glossy Object Capture under Non-Distant Lighting
by: Cai, Guangyan, et al.
Published: (2024)
by: Cai, Guangyan, et al.
Published: (2024)
SceneMotifCoder: Example-driven Visual Program Learning for Generating 3D Object Arrangements
by: Tam, Hou In Ivan, et al.
Published: (2024)
by: Tam, Hou In Ivan, et al.
Published: (2024)
Spherical Harmonic Exponentials for Efficient Glossy Reflections
by: A. Silvennoinen, et al.
Published: (2025)
by: A. Silvennoinen, et al.
Published: (2025)
NeuROK: Generative 4D Neural Object Kinematics
by: Geng, Chen, et al.
Published: (2026)
by: Geng, Chen, et al.
Published: (2026)
Survey on Modeling of Human‐made Articulated Objects
by: Jiayi Liu, et al.
Published: (2025)
by: Jiayi Liu, et al.
Published: (2025)
V2M4: 4D Mesh Animation Reconstruction from a Single Monocular Video
by: Chen, Jianqi, et al.
Published: (2025)
by: Chen, Jianqi, et al.
Published: (2025)
RISE-SDF: a Relightable Information-Shared Signed Distance Field for Glossy Object Inverse Rendering
by: Zhang, Deheng, et al.
Published: (2024)
by: Zhang, Deheng, et al.
Published: (2024)
efunc: An Efficient Function Representation without Neural Networks
by: Zhang, Biao, et al.
Published: (2025)
by: Zhang, Biao, et al.
Published: (2025)
LaGeM: A Large Geometry Model for 3D Representation Learning and Diffusion
by: Zhang, Biao, et al.
Published: (2024)
by: Zhang, Biao, et al.
Published: (2024)
A3D: Does Diffusion Dream about 3D Alignment?
by: Ignatyev, Savva, et al.
Published: (2024)
by: Ignatyev, Savva, et al.
Published: (2024)
MF‐SDF: Neural Implicit Surface Reconstruction using Mixed Incident Illumination and Fourier Feature Optimization
by: Xueyang Zhou, et al.
Published: (2025)
by: Xueyang Zhou, et al.
Published: (2025)
VisACD: Visibility-Based GPU-Accelerated Approximate Convex Decomposition
by: Fokin, Egor, et al.
Published: (2026)
by: Fokin, Egor, et al.
Published: (2026)
NeuVAS: Neural Implicit Surfaces for Variational Shape Modeling
by: Wang, Pengfei, et al.
Published: (2025)
by: Wang, Pengfei, et al.
Published: (2025)
MatCLIP: Light- and Shape-Insensitive Assignment of PBR Material Models
by: Birsak, Michael, et al.
Published: (2025)
by: Birsak, Michael, et al.
Published: (2025)
NeuPreSS: Compact Neural Precomputed Subsurface Scattering for Distant Lighting of Heterogeneous Translucent Objects
by: T. TG, et al.
Published: (2024)
by: T. TG, et al.
Published: (2024)
TransGI: Real-Time Dynamic Global Illumination With Object-Centric Neural Transfer Model
by: Deng, Yijie, et al.
Published: (2025)
by: Deng, Yijie, et al.
Published: (2025)
OMEGA-Avatar: One-shot Modeling of 360° Gaussian Avatars
by: Xia, Zehao, et al.
Published: (2026)
by: Xia, Zehao, et al.
Published: (2026)
iTACO: Interactable Digital Twins of Articulated Objects from Casually Captured RGBD Videos
by: Peng, Weikun, et al.
Published: (2025)
by: Peng, Weikun, et al.
Published: (2025)
VideoNeuMat: Neural Material Extraction from Generative Video Models
by: Xue, Bowen, et al.
Published: (2026)
by: Xue, Bowen, et al.
Published: (2026)
Analysis and Synthesis of Digital Dyadic Sequences
by: Ahmed, Abdalla G. M., et al.
Published: (2023)
by: Ahmed, Abdalla G. M., et al.
Published: (2023)
Back to 3D: Few-Shot 3D Keypoint Detection with Back-Projected 2D Features
by: Wimmer, Thomas, et al.
Published: (2023)
by: Wimmer, Thomas, et al.
Published: (2023)
WinSyn: A High Resolution Testbed for Synthetic Data
by: Kelly, Tom, et al.
Published: (2023)
by: Kelly, Tom, et al.
Published: (2023)
Geometry Distributions
by: Zhang, Biao, et al.
Published: (2024)
by: Zhang, Biao, et al.
Published: (2024)
Human Geometry Distribution for 3D Animation Generation
by: Tang, Xiangjun, et al.
Published: (2025)
by: Tang, Xiangjun, et al.
Published: (2025)
HiNeuS: High-fidelity Neural Surface Mitigating Low-texture and Reflective Ambiguity
by: Wang, Yida, et al.
Published: (2025)
by: Wang, Yida, et al.
Published: (2025)
Text‐to‐3D Shape Generation
by: H. Lee, et al.
Published: (2024)
by: H. Lee, et al.
Published: (2024)
Free Your Hands: Lightweight Turntable-Based Object Capture Pipeline
by: Fan, Jiahui, et al.
Published: (2025)
by: Fan, Jiahui, et al.
Published: (2025)
Filmsticking++: Rapid Film Sticking for Explicit Surface Reconstruction
by: Wang, Pengfei, et al.
Published: (2026)
by: Wang, Pengfei, et al.
Published: (2026)
Mesh Splatting for End-to-end Multiview Surface Reconstruction
by: Zhang, Ruiqi, et al.
Published: (2026)
by: Zhang, Ruiqi, et al.
Published: (2026)
DiffTrans: Differentiable Geometry-Materials Decomposition for Reconstructing Transparent Objects
by: Li, Changpu, et al.
Published: (2026)
by: Li, Changpu, et al.
Published: (2026)
MatMart: Material Reconstruction of 3D Objects via Diffusion
by: Wu, Xiuchao, et al.
Published: (2025)
by: Wu, Xiuchao, et al.
Published: (2025)
Style Aligned Image Generation via Shared Attention
by: Hertz, Amir, et al.
Published: (2023)
by: Hertz, Amir, et al.
Published: (2023)
Enhancing Line Density Plots with Outlier Control and Bin-based Illumination
by: Xue, Yumeng, et al.
Published: (2025)
by: Xue, Yumeng, et al.
Published: (2025)
Similar Items
-
SSR-GS: Separating Specular Reflection in Gaussian Splatting for Glossy Surface Reconstruction
by: Fan, Ningjing, et al.
Published: (2026) -
Ref-DGS: Reflective Dual Gaussian Splatting
by: Fan, Ningjing, et al.
Published: (2026) -
CADFS: A Big CAD Program Dataset and Framework for Computer-Aided Design with Large Language Models
by: Pyatov, Vladislav, et al.
Published: (2026) -
NeuS-PIR: Learning Relightable Neural Surface using Pre-Integrated Rendering
by: Mao, Shi, et al.
Published: (2023) -
Neural Cone Radiosity for Interactive Global Illumination with Glossy Materials
by: Ren, Jierui, et al.
Published: (2025)