World Models for Math Story Problems

Fuente: arXiv
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Autori principali: Opedal, Andreas, Stoehr, Niklas, Saparov, Abulhair, Sachan, Mrinmaya
Natura: Preprint
Pubblicazione: 2023
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author Opedal, Andreas
Stoehr, Niklas
Saparov, Abulhair
Sachan, Mrinmaya
author_facet Opedal, Andreas
Stoehr, Niklas
Saparov, Abulhair
Sachan, Mrinmaya
contents Solving math story problems is a complex task for students and NLP models alike, requiring them to understand the world as described in the story and reason over it to compute an answer. Recent years have seen impressive performance on automatically solving these problems with large pre-trained language models and innovative techniques to prompt them. However, it remains unclear if these models possess accurate representations of mathematical concepts. This leads to lack of interpretability and trustworthiness which impedes their usefulness in various applications. In this paper, we consolidate previous work on categorizing and representing math story problems and develop MathWorld, which is a graph-based semantic formalism specific for the domain of math story problems. With MathWorld, we can assign world models to math story problems which represent the situations and actions introduced in the text and their mathematical relationships. We combine math story problems from several existing datasets and annotate a corpus of 1,019 problems and 3,204 logical forms with MathWorld. Using this data, we demonstrate the following use cases of MathWorld: (1) prompting language models with synthetically generated question-answer pairs to probe their reasoning and world modeling abilities, and (2) generating new problems by using the world models as a design space.
format Preprint
id arxiv_https___arxiv_org_abs_2306_04347
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle World Models for Math Story Problems
Opedal, Andreas
Stoehr, Niklas
Saparov, Abulhair
Sachan, Mrinmaya
Computation and Language
Solving math story problems is a complex task for students and NLP models alike, requiring them to understand the world as described in the story and reason over it to compute an answer. Recent years have seen impressive performance on automatically solving these problems with large pre-trained language models and innovative techniques to prompt them. However, it remains unclear if these models possess accurate representations of mathematical concepts. This leads to lack of interpretability and trustworthiness which impedes their usefulness in various applications. In this paper, we consolidate previous work on categorizing and representing math story problems and develop MathWorld, which is a graph-based semantic formalism specific for the domain of math story problems. With MathWorld, we can assign world models to math story problems which represent the situations and actions introduced in the text and their mathematical relationships. We combine math story problems from several existing datasets and annotate a corpus of 1,019 problems and 3,204 logical forms with MathWorld. Using this data, we demonstrate the following use cases of MathWorld: (1) prompting language models with synthetically generated question-answer pairs to probe their reasoning and world modeling abilities, and (2) generating new problems by using the world models as a design space.
title World Models for Math Story Problems
topic Computation and Language
url https://arxiv.org/abs/2306.04347