Learning the Positions in CountSketch

Fuente: arXiv
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Hauptverfasser: Li, Yi, Lin, Honghao, Liu, Simin, Vakilian, Ali, Woodruff, David P.
Format: Preprint
Veröffentlicht: 2023
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author Li, Yi
Lin, Honghao
Liu, Simin
Vakilian, Ali
Woodruff, David P.
author_facet Li, Yi
Lin, Honghao
Liu, Simin
Vakilian, Ali
Woodruff, David P.
contents We consider sketching algorithms which first compress data by multiplication with a random sketch matrix, and then apply the sketch to quickly solve an optimization problem, e.g., low-rank approximation and regression. In the learning-based sketching paradigm proposed by~\cite{indyk2019learning}, the sketch matrix is found by choosing a random sparse matrix, e.g., CountSketch, and then the values of its non-zero entries are updated by running gradient descent on a training data set. Despite the growing body of work on this paradigm, a noticeable omission is that the locations of the non-zero entries of previous algorithms were fixed, and only their values were learned. In this work, we propose the first learning-based algorithms that also optimize the locations of the non-zero entries. Our first proposed algorithm is based on a greedy algorithm. However, one drawback of the greedy algorithm is its slower training time. We fix this issue and propose approaches for learning a sketching matrix for both low-rank approximation and Hessian approximation for second order optimization. The latter is helpful for a range of constrained optimization problems, such as LASSO and matrix estimation with a nuclear norm constraint. Both approaches achieve good accuracy with a fast running time. Moreover, our experiments suggest that our algorithm can still reduce the error significantly even if we only have a very limited number of training matrices.
format Preprint
id arxiv_https___arxiv_org_abs_2306_06611
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Learning the Positions in CountSketch
Li, Yi
Lin, Honghao
Liu, Simin
Vakilian, Ali
Woodruff, David P.
Machine Learning
Data Structures and Algorithms
We consider sketching algorithms which first compress data by multiplication with a random sketch matrix, and then apply the sketch to quickly solve an optimization problem, e.g., low-rank approximation and regression. In the learning-based sketching paradigm proposed by~\cite{indyk2019learning}, the sketch matrix is found by choosing a random sparse matrix, e.g., CountSketch, and then the values of its non-zero entries are updated by running gradient descent on a training data set. Despite the growing body of work on this paradigm, a noticeable omission is that the locations of the non-zero entries of previous algorithms were fixed, and only their values were learned. In this work, we propose the first learning-based algorithms that also optimize the locations of the non-zero entries. Our first proposed algorithm is based on a greedy algorithm. However, one drawback of the greedy algorithm is its slower training time. We fix this issue and propose approaches for learning a sketching matrix for both low-rank approximation and Hessian approximation for second order optimization. The latter is helpful for a range of constrained optimization problems, such as LASSO and matrix estimation with a nuclear norm constraint. Both approaches achieve good accuracy with a fast running time. Moreover, our experiments suggest that our algorithm can still reduce the error significantly even if we only have a very limited number of training matrices.
title Learning the Positions in CountSketch
topic Machine Learning
Data Structures and Algorithms
url https://arxiv.org/abs/2306.06611