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Bibliographic Details
Main Authors: Lin, Chih-Hao, Liu, Bohan, Chen, Yi-Ting, Chen, Kuan-Sheng, Forsyth, David, Huang, Jia-Bin, Bhattad, Anand, Wang, Shenlong
Format: Preprint
Published: 2023
Subjects:
Online Access:https://arxiv.org/abs/2306.09349
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author Lin, Chih-Hao
Liu, Bohan
Chen, Yi-Ting
Chen, Kuan-Sheng
Forsyth, David
Huang, Jia-Bin
Bhattad, Anand
Wang, Shenlong
author_facet Lin, Chih-Hao
Liu, Bohan
Chen, Yi-Ting
Chen, Kuan-Sheng
Forsyth, David
Huang, Jia-Bin
Bhattad, Anand
Wang, Shenlong
contents We present UrbanIR (Urban Scene Inverse Rendering), a new inverse graphics model that enables realistic, free-viewpoint renderings of scenes under various lighting conditions with a single video. It accurately infers shape, albedo, visibility, and sun and sky illumination from wide-baseline videos, such as those from car-mounted cameras, differing from NeRF's dense view settings. In this context, standard methods often yield subpar geometry and material estimates, such as inaccurate roof representations and numerous 'floaters'. UrbanIR addresses these issues with novel losses that reduce errors in inverse graphics inference and rendering artifacts. Its techniques allow for precise shadow volume estimation in the original scene. The model's outputs support controllable editing, enabling photorealistic free-viewpoint renderings of night simulations, relit scenes, and inserted objects, marking a significant improvement over existing state-of-the-art methods.
format Preprint
id arxiv_https___arxiv_org_abs_2306_09349
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video
Lin, Chih-Hao
Liu, Bohan
Chen, Yi-Ting
Chen, Kuan-Sheng
Forsyth, David
Huang, Jia-Bin
Bhattad, Anand
Wang, Shenlong
Computer Vision and Pattern Recognition
We present UrbanIR (Urban Scene Inverse Rendering), a new inverse graphics model that enables realistic, free-viewpoint renderings of scenes under various lighting conditions with a single video. It accurately infers shape, albedo, visibility, and sun and sky illumination from wide-baseline videos, such as those from car-mounted cameras, differing from NeRF's dense view settings. In this context, standard methods often yield subpar geometry and material estimates, such as inaccurate roof representations and numerous 'floaters'. UrbanIR addresses these issues with novel losses that reduce errors in inverse graphics inference and rendering artifacts. Its techniques allow for precise shadow volume estimation in the original scene. The model's outputs support controllable editing, enabling photorealistic free-viewpoint renderings of night simulations, relit scenes, and inserted objects, marking a significant improvement over existing state-of-the-art methods.
title UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2306.09349