IDN Authoring -- a design case

Fuente: arXiv
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Main Author: Nack, Frank
Format: Preprint
Published: 2023
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author Nack, Frank
author_facet Nack, Frank
contents In this text, we consider the authoring of interactive digital narratives (IDNs) as a system of interwoven creative processes and look at it as a design process. The aim is to better understand the structural, aesthetic and interactive concepts authoring has to address, how authors think about those and what that means regarding the tools required to support authoring for IDNs. The paper concludes with a detailed vision of an authoring environment that is considered an open-source sandbox system, which provides the technical means to build a functional IDN but adapts the availability of technology based on the narrative engineer's aims, goals and skills. The environment establishes a collaboration between itself and the narrative engineer, who's interaction on one side focusses on the collection of material and its classification and on the other side covers the design of the engine that facilitates the aimed for audience to establish the stories for their information need out of the provided proto-narrative content space.
format Preprint
id arxiv_https___arxiv_org_abs_2306_13999
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle IDN Authoring -- a design case
Nack, Frank
Human-Computer Interaction
H.5.1; H.5.4; I.2.4
In this text, we consider the authoring of interactive digital narratives (IDNs) as a system of interwoven creative processes and look at it as a design process. The aim is to better understand the structural, aesthetic and interactive concepts authoring has to address, how authors think about those and what that means regarding the tools required to support authoring for IDNs. The paper concludes with a detailed vision of an authoring environment that is considered an open-source sandbox system, which provides the technical means to build a functional IDN but adapts the availability of technology based on the narrative engineer's aims, goals and skills. The environment establishes a collaboration between itself and the narrative engineer, who's interaction on one side focusses on the collection of material and its classification and on the other side covers the design of the engine that facilitates the aimed for audience to establish the stories for their information need out of the provided proto-narrative content space.
title IDN Authoring -- a design case
topic Human-Computer Interaction
H.5.1; H.5.4; I.2.4
url https://arxiv.org/abs/2306.13999