BPNet: Bézier Primitive Segmentation on 3D Point Clouds

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Fu, Rao, Wen, Cheng, Li, Qian, Xiao, Xiao, Alliez, Pierre
Natura: Preprint
Pubblicazione: 2023
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866908333503414272
author Fu, Rao
Wen, Cheng
Li, Qian
Xiao, Xiao
Alliez, Pierre
author_facet Fu, Rao
Wen, Cheng
Li, Qian
Xiao, Xiao
Alliez, Pierre
contents This paper proposes BPNet, a novel end-to-end deep learning framework to learn Bézier primitive segmentation on 3D point clouds. The existing works treat different primitive types separately, thus limiting them to finite shape categories. To address this issue, we seek a generalized primitive segmentation on point clouds. Taking inspiration from Bézier decomposition on NURBS models, we transfer it to guide point cloud segmentation casting off primitive types. A joint optimization framework is proposed to learn Bézier primitive segmentation and geometric fitting simultaneously on a cascaded architecture. Specifically, we introduce a soft voting regularizer to improve primitive segmentation and propose an auto-weight embedding module to cluster point features, making the network more robust and generic. We also introduce a reconstruction module where we successfully process multiple CAD models with different primitives simultaneously. We conducted extensive experiments on the synthetic ABC dataset and real-scan datasets to validate and compare our approach with different baseline methods. Experiments show superior performance over previous work in terms of segmentation, with a substantially faster inference speed.
format Preprint
id arxiv_https___arxiv_org_abs_2307_04013
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle BPNet: Bézier Primitive Segmentation on 3D Point Clouds
Fu, Rao
Wen, Cheng
Li, Qian
Xiao, Xiao
Alliez, Pierre
Computer Vision and Pattern Recognition
This paper proposes BPNet, a novel end-to-end deep learning framework to learn Bézier primitive segmentation on 3D point clouds. The existing works treat different primitive types separately, thus limiting them to finite shape categories. To address this issue, we seek a generalized primitive segmentation on point clouds. Taking inspiration from Bézier decomposition on NURBS models, we transfer it to guide point cloud segmentation casting off primitive types. A joint optimization framework is proposed to learn Bézier primitive segmentation and geometric fitting simultaneously on a cascaded architecture. Specifically, we introduce a soft voting regularizer to improve primitive segmentation and propose an auto-weight embedding module to cluster point features, making the network more robust and generic. We also introduce a reconstruction module where we successfully process multiple CAD models with different primitives simultaneously. We conducted extensive experiments on the synthetic ABC dataset and real-scan datasets to validate and compare our approach with different baseline methods. Experiments show superior performance over previous work in terms of segmentation, with a substantially faster inference speed.
title BPNet: Bézier Primitive Segmentation on 3D Point Clouds
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2307.04013