Data-Scarce Identification of Game Dynamics via Sum-of-Squares Optimization

Fuente: arXiv
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Main Authors: Sakos, Iosif, Varvitsiotis, Antonios, Piliouras, Georgios
Format: Preprint
Published: 2023
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author Sakos, Iosif
Varvitsiotis, Antonios
Piliouras, Georgios
author_facet Sakos, Iosif
Varvitsiotis, Antonios
Piliouras, Georgios
contents Understanding how players adjust their strategies in games, based on their experience, is a crucial tool for policymakers. It enables them to forecast the system's eventual behavior, exert control over the system, and evaluate counterfactual scenarios. The task becomes increasingly difficult when only a limited number of observations are available or difficult to acquire. In this work, we introduce the Side-Information Assisted Regression (SIAR) framework, designed to identify game dynamics in multiplayer normal-form games only using data from a short run of a single system trajectory. To enhance system recovery in the face of scarce data, we integrate side-information constraints into SIAR, which restrict the set of feasible solutions to those satisfying game-theoretic properties and common assumptions about strategic interactions. SIAR is solved using sum-of-squares (SOS) optimization, resulting in a hierarchy of approximations that provably converge to the true dynamics of the system. We showcase that the SIAR framework accurately predicts player behavior across a spectrum of normal-form games, widely-known families of game dynamics, and strong benchmarks, even if the unknown system is chaotic.
format Preprint
id arxiv_https___arxiv_org_abs_2307_06640
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Data-Scarce Identification of Game Dynamics via Sum-of-Squares Optimization
Sakos, Iosif
Varvitsiotis, Antonios
Piliouras, Georgios
Computer Science and Game Theory
Machine Learning
Optimization and Control
Understanding how players adjust their strategies in games, based on their experience, is a crucial tool for policymakers. It enables them to forecast the system's eventual behavior, exert control over the system, and evaluate counterfactual scenarios. The task becomes increasingly difficult when only a limited number of observations are available or difficult to acquire. In this work, we introduce the Side-Information Assisted Regression (SIAR) framework, designed to identify game dynamics in multiplayer normal-form games only using data from a short run of a single system trajectory. To enhance system recovery in the face of scarce data, we integrate side-information constraints into SIAR, which restrict the set of feasible solutions to those satisfying game-theoretic properties and common assumptions about strategic interactions. SIAR is solved using sum-of-squares (SOS) optimization, resulting in a hierarchy of approximations that provably converge to the true dynamics of the system. We showcase that the SIAR framework accurately predicts player behavior across a spectrum of normal-form games, widely-known families of game dynamics, and strong benchmarks, even if the unknown system is chaotic.
title Data-Scarce Identification of Game Dynamics via Sum-of-Squares Optimization
topic Computer Science and Game Theory
Machine Learning
Optimization and Control
url https://arxiv.org/abs/2307.06640