Introducing Delays in Multi-Agent Path Finding

Fuente: arXiv
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Hauptverfasser: Kottinger, Justin, Geft, Tzvika, Almagor, Shaull, Salzman, Oren, Lahijanian, Morteza
Format: Preprint
Veröffentlicht: 2023
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author Kottinger, Justin
Geft, Tzvika
Almagor, Shaull
Salzman, Oren
Lahijanian, Morteza
author_facet Kottinger, Justin
Geft, Tzvika
Almagor, Shaull
Salzman, Oren
Lahijanian, Morteza
contents We consider a Multi-Agent Path Finding (MAPF) setting where agents have been assigned a plan, but during its execution some agents are delayed. Instead of replanning from scratch when such a delay occurs, we propose delay introduction, whereby we delay some additional agents so that the remainder of the plan can be executed safely. We show that finding the minimum number of additional delays is APX-Hard, i.e., it is NP-Hard to find a $(1+\varepsilon)$-approximation for some $\varepsilon>0$. However, in practice we can find optimal delay-introductions using Conflict-Based Search for very large numbers of agents, and both planning time and the resulting length of the plan are comparable, and sometimes outperform the state-of-the-art heuristics for replanning.
format Preprint
id arxiv_https___arxiv_org_abs_2307_11252
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Introducing Delays in Multi-Agent Path Finding
Kottinger, Justin
Geft, Tzvika
Almagor, Shaull
Salzman, Oren
Lahijanian, Morteza
Robotics
Multiagent Systems
We consider a Multi-Agent Path Finding (MAPF) setting where agents have been assigned a plan, but during its execution some agents are delayed. Instead of replanning from scratch when such a delay occurs, we propose delay introduction, whereby we delay some additional agents so that the remainder of the plan can be executed safely. We show that finding the minimum number of additional delays is APX-Hard, i.e., it is NP-Hard to find a $(1+\varepsilon)$-approximation for some $\varepsilon>0$. However, in practice we can find optimal delay-introductions using Conflict-Based Search for very large numbers of agents, and both planning time and the resulting length of the plan are comparable, and sometimes outperform the state-of-the-art heuristics for replanning.
title Introducing Delays in Multi-Agent Path Finding
topic Robotics
Multiagent Systems
url https://arxiv.org/abs/2307.11252