Kang, S., Yang, Y., Kim, G. J., & Kim, H. (2023). BalanceVR: Balance Training to Increase Tolerance to Cybersickness in Immersive Virtual Reality.
Chicago Style (17th ed.) CitationKang, Seonghoon, Yechan Yang, Gerard Jounghyun Kim, and Hanseob Kim. BalanceVR: Balance Training to Increase Tolerance to Cybersickness in Immersive Virtual Reality. 2023.
MLA (9th ed.) CitationKang, Seonghoon, et al. BalanceVR: Balance Training to Increase Tolerance to Cybersickness in Immersive Virtual Reality. 2023.
Warning: These citations may not always be 100% accurate.