The Impact of Different Virtual Work Environments on Flow, Performance, User Emotions, and Preferences

Fuente: arXiv
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Main Authors: Kiluk, Alicja, Paneva, Viktorija, Seinfeld, Sofia, Müller, Jörg
Format: Preprint
Published: 2023
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author Kiluk, Alicja
Paneva, Viktorija
Seinfeld, Sofia
Müller, Jörg
author_facet Kiluk, Alicja
Paneva, Viktorija
Seinfeld, Sofia
Müller, Jörg
contents This research explores how different virtual work environments, differing in the type and amount of elements they include, impact users' flow, performance, emotional state, and preferences. Pre-study interviews were conducted to inform the design of three VR work environments: the Dark Room, the Empty Room, and the Furnished Room. Fifteen participants took part in a user study where they engaged in a logic-based task simulating deep work while experiencing each environment. The findings suggest that while objective performance measures did not differ significantly, subjective experiences and perceptions varied across the environments. Participants reported feeling less distracted and more focused in the Dark Room and the Empty Room compared to the Furnished Room. The Empty Room was associated with the highest levels of relaxation and calmness, while the Furnished Room was perceived as visually appealing yet more distracting. These findings highlight the variability of user preferences and emphasise the importance of considering user comfort and well-being in the design of virtual work environments. The study contributes to the better understanding of virtual workspaces and provides insights for designing environments that promote flow, productivity, and user well-being.
format Preprint
id arxiv_https___arxiv_org_abs_2308_07129
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle The Impact of Different Virtual Work Environments on Flow, Performance, User Emotions, and Preferences
Kiluk, Alicja
Paneva, Viktorija
Seinfeld, Sofia
Müller, Jörg
Human-Computer Interaction
This research explores how different virtual work environments, differing in the type and amount of elements they include, impact users' flow, performance, emotional state, and preferences. Pre-study interviews were conducted to inform the design of three VR work environments: the Dark Room, the Empty Room, and the Furnished Room. Fifteen participants took part in a user study where they engaged in a logic-based task simulating deep work while experiencing each environment. The findings suggest that while objective performance measures did not differ significantly, subjective experiences and perceptions varied across the environments. Participants reported feeling less distracted and more focused in the Dark Room and the Empty Room compared to the Furnished Room. The Empty Room was associated with the highest levels of relaxation and calmness, while the Furnished Room was perceived as visually appealing yet more distracting. These findings highlight the variability of user preferences and emphasise the importance of considering user comfort and well-being in the design of virtual work environments. The study contributes to the better understanding of virtual workspaces and provides insights for designing environments that promote flow, productivity, and user well-being.
title The Impact of Different Virtual Work Environments on Flow, Performance, User Emotions, and Preferences
topic Human-Computer Interaction
url https://arxiv.org/abs/2308.07129