An All Deep System for Badminton Game Analysis

Fuente: arXiv
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Main Authors: Chou, Po-Yung, Lo, Yu-Chun, Xie, Bo-Zheng, Lin, Cheng-Hung, Kao, Yu-Yung
Format: Preprint
Published: 2023
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author Chou, Po-Yung
Lo, Yu-Chun
Xie, Bo-Zheng
Lin, Cheng-Hung
Kao, Yu-Yung
author_facet Chou, Po-Yung
Lo, Yu-Chun
Xie, Bo-Zheng
Lin, Cheng-Hung
Kao, Yu-Yung
contents The CoachAI Badminton 2023 Track1 initiative aim to automatically detect events within badminton match videos. Detecting small objects, especially the shuttlecock, is of quite importance and demands high precision within the challenge. Such detection is crucial for tasks like hit count, hitting time, and hitting location. However, even after revising the well-regarded shuttlecock detecting model, TrackNet, our object detection models still fall short of the desired accuracy. To address this issue, we've implemented various deep learning methods to tackle the problems arising from noisy detectied data, leveraging diverse data types to improve precision. In this report, we detail the detection model modifications we've made and our approach to the 11 tasks. Notably, our system garnered a score of 0.78 out of 1.0 in the challenge. We have released our source code in Github https://github.com/jean50621/Badminton_Challenge
format Preprint
id arxiv_https___arxiv_org_abs_2308_12645
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle An All Deep System for Badminton Game Analysis
Chou, Po-Yung
Lo, Yu-Chun
Xie, Bo-Zheng
Lin, Cheng-Hung
Kao, Yu-Yung
Computer Vision and Pattern Recognition
The CoachAI Badminton 2023 Track1 initiative aim to automatically detect events within badminton match videos. Detecting small objects, especially the shuttlecock, is of quite importance and demands high precision within the challenge. Such detection is crucial for tasks like hit count, hitting time, and hitting location. However, even after revising the well-regarded shuttlecock detecting model, TrackNet, our object detection models still fall short of the desired accuracy. To address this issue, we've implemented various deep learning methods to tackle the problems arising from noisy detectied data, leveraging diverse data types to improve precision. In this report, we detail the detection model modifications we've made and our approach to the 11 tasks. Notably, our system garnered a score of 0.78 out of 1.0 in the challenge. We have released our source code in Github https://github.com/jean50621/Badminton_Challenge
title An All Deep System for Badminton Game Analysis
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2308.12645