CityDreamer: Compositional Generative Model of Unbounded 3D Cities
Fuente:
arXiv
Saved in:
| Main Authors: | Xie, Haozhe, Chen, Zhaoxi, Hong, Fangzhou, Liu, Ziwei |
|---|---|
| Format: | Preprint |
| Published: |
2023
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Compositional Generative Model of Unbounded 4D Cities
by: Xie, Haozhe, et al.
Published: (2025)
by: Xie, Haozhe, et al.
Published: (2025)
Generative Gaussian Splatting for Unbounded 3D City Generation
by: Xie, Haozhe, et al.
Published: (2024)
by: Xie, Haozhe, et al.
Published: (2024)
3D Scene Generation: A Survey
by: Wen, Beichen, et al.
Published: (2025)
by: Wen, Beichen, et al.
Published: (2025)
FashionEngine: Interactive 3D Human Generation and Editing via Multimodal Controls
by: Hu, Tao, et al.
Published: (2024)
by: Hu, Tao, et al.
Published: (2024)
HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions
by: Cao, Yukang, et al.
Published: (2026)
by: Cao, Yukang, et al.
Published: (2026)
DynamicVLA: A Vision-Language-Action Model for Dynamic Object Manipulation
by: Xie, Haozhe, et al.
Published: (2026)
by: Xie, Haozhe, et al.
Published: (2026)
PhysX-Anything: Simulation-Ready Physical 3D Assets from Single Image
by: Cao, Ziang, et al.
Published: (2025)
by: Cao, Ziang, et al.
Published: (2025)
DynamicCity: Large-Scale 4D Occupancy Generation from Dynamic Scenes
by: Bian, Hengwei, et al.
Published: (2024)
by: Bian, Hengwei, et al.
Published: (2024)
MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstruction
by: Li, Haitian, et al.
Published: (2026)
by: Li, Haitian, et al.
Published: (2026)
CityX: Controllable Procedural Content Generation for Unbounded 3D Cities
by: Zhang, Shougao, et al.
Published: (2024)
by: Zhang, Shougao, et al.
Published: (2024)
StructLDM: Structured Latent Diffusion for 3D Human Generation
by: Hu, Tao, et al.
Published: (2024)
by: Hu, Tao, et al.
Published: (2024)
PhysX-3D: Physical-Grounded 3D Asset Generation
by: Cao, Ziang, et al.
Published: (2025)
by: Cao, Ziang, et al.
Published: (2025)
4DNeX: Feed-Forward 4D Generative Modeling Made Easy
by: Chen, Zhaoxi, et al.
Published: (2025)
by: Chen, Zhaoxi, et al.
Published: (2025)
3DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive Diffusion
by: Chen, Zhaoxi, et al.
Published: (2024)
by: Chen, Zhaoxi, et al.
Published: (2024)
PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objects
by: Cao, Ziang, et al.
Published: (2026)
by: Cao, Ziang, et al.
Published: (2026)
Collaborative Multi-Modal Coding for High-Quality 3D Generation
by: Cao, Ziang, et al.
Published: (2025)
by: Cao, Ziang, et al.
Published: (2025)
3DTopia: Large Text-to-3D Generation Model with Hybrid Diffusion Priors
by: Hong, Fangzhou, et al.
Published: (2024)
by: Hong, Fangzhou, et al.
Published: (2024)
Imagine a City: CityGenAgent for Procedural 3D City Generation
by: Liu, Zishan, et al.
Published: (2026)
by: Liu, Zishan, et al.
Published: (2026)
OnlineSI: Taming Large Language Model for Online 3D Understanding and Grounding
by: Liu, Zixian, et al.
Published: (2026)
by: Liu, Zixian, et al.
Published: (2026)
SurMo: Surface-based 4D Motion Modeling for Dynamic Human Rendering
by: Hu, Tao, et al.
Published: (2024)
by: Hu, Tao, et al.
Published: (2024)
DiffTF++: 3D-aware Diffusion Transformer for Large-Vocabulary 3D Generation
by: Cao, Ziang, et al.
Published: (2024)
by: Cao, Ziang, et al.
Published: (2024)
LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation
by: Tang, Jiaxiang, et al.
Published: (2024)
by: Tang, Jiaxiang, et al.
Published: (2024)
CityCraft: A Real Crafter for 3D City Generation
by: Deng, Jie, et al.
Published: (2024)
by: Deng, Jie, et al.
Published: (2024)
VividDreamer: Towards High-Fidelity and Efficient Text-to-3D Generation
by: Chen, Zixuan, et al.
Published: (2024)
by: Chen, Zixuan, et al.
Published: (2024)
DecompDreamer: A Composition-Aware Curriculum for Structured 3D Asset Generation
by: Nath, Utkarsh, et al.
Published: (2025)
by: Nath, Utkarsh, et al.
Published: (2025)
Reconstructing 4D Spatial Intelligence: A Survey
by: Cao, Yukang, et al.
Published: (2025)
by: Cao, Yukang, et al.
Published: (2025)
UrbanWorld: An Urban World Model for 3D City Generation
by: Shang, Yu, et al.
Published: (2024)
by: Shang, Yu, et al.
Published: (2024)
MajutsuCity: Language-driven Aesthetic-adaptive City Generation with Controllable 3D Assets and Layouts
by: Huang, Zilong, et al.
Published: (2025)
by: Huang, Zilong, et al.
Published: (2025)
Kinema4D: Kinematic 4D World Modeling for Spatiotemporal Embodied Simulation
by: Xu, Mutian, et al.
Published: (2026)
by: Xu, Mutian, et al.
Published: (2026)
Sat2City: 3D City Generation from A Single Satellite Image with Cascaded Latent Diffusion
by: Hua, Tongyan, et al.
Published: (2025)
by: Hua, Tongyan, et al.
Published: (2025)
GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models
by: Yi, Taoran, et al.
Published: (2023)
by: Yi, Taoran, et al.
Published: (2023)
ClotheDreamer: Text-Guided Garment Generation with 3D Gaussians
by: Liu, Yufei, et al.
Published: (2024)
by: Liu, Yufei, et al.
Published: (2024)
SynCity: Training-Free Generation of 3D Worlds
by: Engstler, Paul, et al.
Published: (2025)
by: Engstler, Paul, et al.
Published: (2025)
GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphs
by: Gao, Gege, et al.
Published: (2023)
by: Gao, Gege, et al.
Published: (2023)
GeoProg3D: Compositional Visual Reasoning for City-Scale 3D Language Fields
by: Yasuki, Shunsuke, et al.
Published: (2025)
by: Yasuki, Shunsuke, et al.
Published: (2025)
CityGen: Infinite and Controllable City Layout Generation
by: Deng, Jie, et al.
Published: (2023)
by: Deng, Jie, et al.
Published: (2023)
CitySeg: A 3D Open Vocabulary Semantic Segmentation Foundation Model in City-scale Scenarios
by: Xu, Jialei, et al.
Published: (2025)
by: Xu, Jialei, et al.
Published: (2025)
FlexiDreamer: Single Image-to-3D Generation with FlexiCubes
by: Zhao, Ruowen, et al.
Published: (2024)
by: Zhao, Ruowen, et al.
Published: (2024)
RecDreamer: Consistent Text-to-3D Generation via Uniform Score Distillation
by: Zheng, Chenxi, et al.
Published: (2025)
by: Zheng, Chenxi, et al.
Published: (2025)
BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesis
by: Jiang, Lutao, et al.
Published: (2024)
by: Jiang, Lutao, et al.
Published: (2024)
Similar Items
-
Compositional Generative Model of Unbounded 4D Cities
by: Xie, Haozhe, et al.
Published: (2025) -
Generative Gaussian Splatting for Unbounded 3D City Generation
by: Xie, Haozhe, et al.
Published: (2024) -
3D Scene Generation: A Survey
by: Wen, Beichen, et al.
Published: (2025) -
FashionEngine: Interactive 3D Human Generation and Editing via Multimodal Controls
by: Hu, Tao, et al.
Published: (2024) -
HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions
by: Cao, Yukang, et al.
Published: (2026)