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Auteurs principaux: Van Bulck, David, Goossens, Dries, Clarner, Jan-Patrick, Dimitsas, Angelos, Fonseca, George H. G., Lamas-Fernandez, Carlos, Lester, Martin Mariusz, Pedersen, Jaap, Phillips, Antony E., Rosati, Roberto Maria
Format: Preprint
Publié: 2023
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Accès en ligne:https://arxiv.org/abs/2309.03229
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author Van Bulck, David
Goossens, Dries
Clarner, Jan-Patrick
Dimitsas, Angelos
Fonseca, George H. G.
Lamas-Fernandez, Carlos
Lester, Martin Mariusz
Pedersen, Jaap
Phillips, Antony E.
Rosati, Roberto Maria
author_facet Van Bulck, David
Goossens, Dries
Clarner, Jan-Patrick
Dimitsas, Angelos
Fonseca, George H. G.
Lamas-Fernandez, Carlos
Lester, Martin Mariusz
Pedersen, Jaap
Phillips, Antony E.
Rosati, Roberto Maria
contents Any sports competition needs a timetable, specifying when and where teams meet each other. The recent International Timetabling Competition (ITC2021) on sports timetabling showed that, although it is possible to develop general algorithms, the performance of each algorithm varies considerably over the problem instances. This paper provides an instance space analysis for sports timetabling, resulting in powerful insights into the strengths and weaknesses of eight state-of-the-art algorithms. Based on machine learning techniques, we propose an algorithm selection system that predicts which algorithm is likely to perform best when given the characteristics of a sports timetabling problem instance. Furthermore, we identify which characteristics are important in making that prediction, providing insights in the performance of the algorithms, and suggestions to further improve them. Finally, we assess the empirical hardness of the instances. Our results are based on large computational experiments involving about 50 years of CPU time on more than 500 newly generated problem instances.
format Preprint
id arxiv_https___arxiv_org_abs_2309_03229
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Which algorithm to select in sports timetabling?
Van Bulck, David
Goossens, Dries
Clarner, Jan-Patrick
Dimitsas, Angelos
Fonseca, George H. G.
Lamas-Fernandez, Carlos
Lester, Martin Mariusz
Pedersen, Jaap
Phillips, Antony E.
Rosati, Roberto Maria
Artificial Intelligence
Machine Learning
Any sports competition needs a timetable, specifying when and where teams meet each other. The recent International Timetabling Competition (ITC2021) on sports timetabling showed that, although it is possible to develop general algorithms, the performance of each algorithm varies considerably over the problem instances. This paper provides an instance space analysis for sports timetabling, resulting in powerful insights into the strengths and weaknesses of eight state-of-the-art algorithms. Based on machine learning techniques, we propose an algorithm selection system that predicts which algorithm is likely to perform best when given the characteristics of a sports timetabling problem instance. Furthermore, we identify which characteristics are important in making that prediction, providing insights in the performance of the algorithms, and suggestions to further improve them. Finally, we assess the empirical hardness of the instances. Our results are based on large computational experiments involving about 50 years of CPU time on more than 500 newly generated problem instances.
title Which algorithm to select in sports timetabling?
topic Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2309.03229