Scalable Learning of Intrusion Responses through Recursive Decomposition

Fuente: arXiv
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Autori principali: Hammar, Kim, Stadler, Rolf
Natura: Preprint
Pubblicazione: 2023
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author Hammar, Kim
Stadler, Rolf
author_facet Hammar, Kim
Stadler, Rolf
contents We study automated intrusion response for an IT infrastructure and formulate the interaction between an attacker and a defender as a partially observed stochastic game. To solve the game we follow an approach where attack and defense strategies co-evolve through reinforcement learning and self-play toward an equilibrium. Solutions proposed in previous work prove the feasibility of this approach for small infrastructures but do not scale to realistic scenarios due to the exponential growth in computational complexity with the infrastructure size. We address this problem by introducing a method that recursively decomposes the game into subgames which can be solved in parallel. Applying optimal stopping theory we show that the best response strategies in these subgames exhibit threshold structures, which allows us to compute them efficiently. To solve the decomposed game we introduce an algorithm called Decompositional Fictitious Self-Play (DFSP), which learns Nash equilibria through stochastic approximation. We evaluate the learned strategies in an emulation environment where real intrusions and response actions can be executed. The results show that the learned strategies approximate an equilibrium and that DFSP significantly outperforms a state-of-the-art algorithm for a realistic infrastructure configuration.
format Preprint
id arxiv_https___arxiv_org_abs_2309_03292
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Scalable Learning of Intrusion Responses through Recursive Decomposition
Hammar, Kim
Stadler, Rolf
Systems and Control
Cryptography and Security
Machine Learning
We study automated intrusion response for an IT infrastructure and formulate the interaction between an attacker and a defender as a partially observed stochastic game. To solve the game we follow an approach where attack and defense strategies co-evolve through reinforcement learning and self-play toward an equilibrium. Solutions proposed in previous work prove the feasibility of this approach for small infrastructures but do not scale to realistic scenarios due to the exponential growth in computational complexity with the infrastructure size. We address this problem by introducing a method that recursively decomposes the game into subgames which can be solved in parallel. Applying optimal stopping theory we show that the best response strategies in these subgames exhibit threshold structures, which allows us to compute them efficiently. To solve the decomposed game we introduce an algorithm called Decompositional Fictitious Self-Play (DFSP), which learns Nash equilibria through stochastic approximation. We evaluate the learned strategies in an emulation environment where real intrusions and response actions can be executed. The results show that the learned strategies approximate an equilibrium and that DFSP significantly outperforms a state-of-the-art algorithm for a realistic infrastructure configuration.
title Scalable Learning of Intrusion Responses through Recursive Decomposition
topic Systems and Control
Cryptography and Security
Machine Learning
url https://arxiv.org/abs/2309.03292