FlowIBR: Leveraging Pre-Training for Efficient Neural Image-Based Rendering of Dynamic Scenes

Fuente: arXiv
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Main Authors: Büsching, Marcel, Bengtson, Josef, Nilsson, David, Björkman, Mårten
Format: Preprint
Published: 2023
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author Büsching, Marcel
Bengtson, Josef
Nilsson, David
Björkman, Mårten
author_facet Büsching, Marcel
Bengtson, Josef
Nilsson, David
Björkman, Mårten
contents We introduce FlowIBR, a novel approach for efficient monocular novel view synthesis of dynamic scenes. Existing techniques already show impressive rendering quality but tend to focus on optimization within a single scene without leveraging prior knowledge, resulting in long optimization times per scene. FlowIBR circumvents this limitation by integrating a neural image-based rendering method, pre-trained on a large corpus of widely available static scenes, with a per-scene optimized scene flow field. Utilizing this flow field, we bend the camera rays to counteract the scene dynamics, thereby presenting the dynamic scene as if it were static to the rendering network. The proposed method reduces per-scene optimization time by an order of magnitude, achieving comparable rendering quality to existing methods -- all on a single consumer-grade GPU.
format Preprint
id arxiv_https___arxiv_org_abs_2309_05418
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle FlowIBR: Leveraging Pre-Training for Efficient Neural Image-Based Rendering of Dynamic Scenes
Büsching, Marcel
Bengtson, Josef
Nilsson, David
Björkman, Mårten
Computer Vision and Pattern Recognition
I.2.10; I.4.8
We introduce FlowIBR, a novel approach for efficient monocular novel view synthesis of dynamic scenes. Existing techniques already show impressive rendering quality but tend to focus on optimization within a single scene without leveraging prior knowledge, resulting in long optimization times per scene. FlowIBR circumvents this limitation by integrating a neural image-based rendering method, pre-trained on a large corpus of widely available static scenes, with a per-scene optimized scene flow field. Utilizing this flow field, we bend the camera rays to counteract the scene dynamics, thereby presenting the dynamic scene as if it were static to the rendering network. The proposed method reduces per-scene optimization time by an order of magnitude, achieving comparable rendering quality to existing methods -- all on a single consumer-grade GPU.
title FlowIBR: Leveraging Pre-Training for Efficient Neural Image-Based Rendering of Dynamic Scenes
topic Computer Vision and Pattern Recognition
I.2.10; I.4.8
url https://arxiv.org/abs/2309.05418