OmniLRS: A Photorealistic Simulator for Lunar Robotics

Fuente: arXiv
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Hauptverfasser: Richard, Antoine, Kamohara, Junnosuke, Uno, Kentaro, Santra, Shreya, van der Meer, Dave, Olivares-Mendez, Miguel, Yoshida, Kazuya
Format: Preprint
Veröffentlicht: 2023
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author Richard, Antoine
Kamohara, Junnosuke
Uno, Kentaro
Santra, Shreya
van der Meer, Dave
Olivares-Mendez, Miguel
Yoshida, Kazuya
author_facet Richard, Antoine
Kamohara, Junnosuke
Uno, Kentaro
Santra, Shreya
van der Meer, Dave
Olivares-Mendez, Miguel
Yoshida, Kazuya
contents Developing algorithms for extra-terrestrial robotic exploration has always been challenging. Along with the complexity associated with these environments, one of the main issues remains the evaluation of said algorithms. With the regained interest in lunar exploration, there is also a demand for quality simulators that will enable the development of lunar robots. % In this paper, we explain how we built a Lunar simulator based on Isaac Sim, Nvidia's robotic simulator. In this paper, we propose Omniverse Lunar Robotic-Sim (OmniLRS) that is a photorealistic Lunar simulator based on Nvidia's robotic simulator. This simulation provides fast procedural environment generation, multi-robot capabilities, along with synthetic data pipeline for machine-learning applications. It comes with ROS1 and ROS2 bindings to control not only the robots, but also the environments. This work also performs sim-to-real rock instance segmentation to show the effectiveness of our simulator for image-based perception. Trained on our synthetic data, a yolov8 model achieves performance close to a model trained on real-world data, with 5% performance gap. When finetuned with real data, the model achieves 14% higher average precision than the model trained on real-world data, demonstrating our simulator's photorealism.% to realize sim-to-real. The code is fully open-source, accessible here: https://github.com/AntoineRichard/LunarSim, and comes with demonstrations.
format Preprint
id arxiv_https___arxiv_org_abs_2309_08997
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle OmniLRS: A Photorealistic Simulator for Lunar Robotics
Richard, Antoine
Kamohara, Junnosuke
Uno, Kentaro
Santra, Shreya
van der Meer, Dave
Olivares-Mendez, Miguel
Yoshida, Kazuya
Robotics
Computer Vision and Pattern Recognition
Developing algorithms for extra-terrestrial robotic exploration has always been challenging. Along with the complexity associated with these environments, one of the main issues remains the evaluation of said algorithms. With the regained interest in lunar exploration, there is also a demand for quality simulators that will enable the development of lunar robots. % In this paper, we explain how we built a Lunar simulator based on Isaac Sim, Nvidia's robotic simulator. In this paper, we propose Omniverse Lunar Robotic-Sim (OmniLRS) that is a photorealistic Lunar simulator based on Nvidia's robotic simulator. This simulation provides fast procedural environment generation, multi-robot capabilities, along with synthetic data pipeline for machine-learning applications. It comes with ROS1 and ROS2 bindings to control not only the robots, but also the environments. This work also performs sim-to-real rock instance segmentation to show the effectiveness of our simulator for image-based perception. Trained on our synthetic data, a yolov8 model achieves performance close to a model trained on real-world data, with 5% performance gap. When finetuned with real data, the model achieves 14% higher average precision than the model trained on real-world data, demonstrating our simulator's photorealism.% to realize sim-to-real. The code is fully open-source, accessible here: https://github.com/AntoineRichard/LunarSim, and comes with demonstrations.
title OmniLRS: A Photorealistic Simulator for Lunar Robotics
topic Robotics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2309.08997