A categorical representation of games

Fuente: arXiv
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Auteurs principaux: Tohmé, Fernando, Viglizzo, Ignacio
Format: Preprint
Publié: 2023
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author Tohmé, Fernando
Viglizzo, Ignacio
author_facet Tohmé, Fernando
Viglizzo, Ignacio
contents Strategic games admit a multi-graph representation, in which two kinds of relations, accessibility, and preferences, are used to describe how the players compare the possible outcomes. A category of games with a fixed set of players $\mathbf{Gam}_I$ is built from this representation, and a more general category $\mathbf{Gam}$ is defined with games having different sets of players, both being complete and cocomplete. The notion of Nash equilibrium can be generalized in this context. We then introduce two subcategories of $\mathbf{Gam}$, $\mathbf{NE}$ and $\mathbf{Gam}^{NE}$ in which the morphisms are equilibria-preserving. We illustrate the expressivity and usefulness of this framework with some examples.
format Preprint
id arxiv_https___arxiv_org_abs_2309_15981
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle A categorical representation of games
Tohmé, Fernando
Viglizzo, Ignacio
Category Theory
18A35, 91A35
Strategic games admit a multi-graph representation, in which two kinds of relations, accessibility, and preferences, are used to describe how the players compare the possible outcomes. A category of games with a fixed set of players $\mathbf{Gam}_I$ is built from this representation, and a more general category $\mathbf{Gam}$ is defined with games having different sets of players, both being complete and cocomplete. The notion of Nash equilibrium can be generalized in this context. We then introduce two subcategories of $\mathbf{Gam}$, $\mathbf{NE}$ and $\mathbf{Gam}^{NE}$ in which the morphisms are equilibria-preserving. We illustrate the expressivity and usefulness of this framework with some examples.
title A categorical representation of games
topic Category Theory
18A35, 91A35
url https://arxiv.org/abs/2309.15981