Adversarial Imitation Learning from Visual Observations using Latent Information

Fuente: arXiv
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Main Authors: Giammarino, Vittorio, Queeney, James, Paschalidis, Ioannis Ch.
Format: Preprint
Published: 2023
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author Giammarino, Vittorio
Queeney, James
Paschalidis, Ioannis Ch.
author_facet Giammarino, Vittorio
Queeney, James
Paschalidis, Ioannis Ch.
contents We focus on the problem of imitation learning from visual observations, where the learning agent has access to videos of experts as its sole learning source. The challenges of this framework include the absence of expert actions and the partial observability of the environment, as the ground-truth states can only be inferred from pixels. To tackle this problem, we first conduct a theoretical analysis of imitation learning in partially observable environments. We establish upper bounds on the suboptimality of the learning agent with respect to the divergence between the expert and the agent latent state-transition distributions. Motivated by this analysis, we introduce an algorithm called Latent Adversarial Imitation from Observations, which combines off-policy adversarial imitation techniques with a learned latent representation of the agent's state from sequences of observations. In experiments on high-dimensional continuous robotic tasks, we show that our model-free approach in latent space matches state-of-the-art performance. Additionally, we show how our method can be used to improve the efficiency of reinforcement learning from pixels by leveraging expert videos. To ensure reproducibility, we provide free access to our code.
format Preprint
id arxiv_https___arxiv_org_abs_2309_17371
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Adversarial Imitation Learning from Visual Observations using Latent Information
Giammarino, Vittorio
Queeney, James
Paschalidis, Ioannis Ch.
Machine Learning
Systems and Control
We focus on the problem of imitation learning from visual observations, where the learning agent has access to videos of experts as its sole learning source. The challenges of this framework include the absence of expert actions and the partial observability of the environment, as the ground-truth states can only be inferred from pixels. To tackle this problem, we first conduct a theoretical analysis of imitation learning in partially observable environments. We establish upper bounds on the suboptimality of the learning agent with respect to the divergence between the expert and the agent latent state-transition distributions. Motivated by this analysis, we introduce an algorithm called Latent Adversarial Imitation from Observations, which combines off-policy adversarial imitation techniques with a learned latent representation of the agent's state from sequences of observations. In experiments on high-dimensional continuous robotic tasks, we show that our model-free approach in latent space matches state-of-the-art performance. Additionally, we show how our method can be used to improve the efficiency of reinforcement learning from pixels by leveraging expert videos. To ensure reproducibility, we provide free access to our code.
title Adversarial Imitation Learning from Visual Observations using Latent Information
topic Machine Learning
Systems and Control
url https://arxiv.org/abs/2309.17371