Near-linear Time Dispersion of Mobile Agents

Fuente: arXiv
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Auteurs principaux: Sudo, Yuichi, Shibata, Masahiro, Nakamura, Junya, Kim, Yonghwan, Masuzawa, Toshimitsu
Format: Preprint
Publié: 2023
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author Sudo, Yuichi
Shibata, Masahiro
Nakamura, Junya
Kim, Yonghwan
Masuzawa, Toshimitsu
author_facet Sudo, Yuichi
Shibata, Masahiro
Nakamura, Junya
Kim, Yonghwan
Masuzawa, Toshimitsu
contents Consider that there are $k\le n$ agents in a simple, connected, and undirected graph $G=(V,E)$ with $n$ nodes and $m$ edges. The goal of the dispersion problem is to move these $k$ agents to mutually distinct nodes. Agents can communicate only when they are at the same node, and no other communication means, such as whiteboards, are available. We assume that the agents operate synchronously. We consider two scenarios: when all agents are initially located at a single node (rooted setting) and when they are initially distributed over one or more nodes (general setting). Kshemkalyani and Sharma presented a dispersion algorithm for the general setting, which uses $O(m_k)$ time and $\log(k + Δ)$ bits of memory per agent [OPODIS 2021], where $m_k$ is the maximum number of edges in any induced subgraph of $G$ with $k$ nodes, and $Δ$ is the maximum degree of $G$. This algorithm is currently the fastest in the literature, as no $o(m_k)$-time algorithm has been discovered, even for the rooted setting. In this paper, we present significantly faster algorithms for both the rooted and the general settings. First, we present an algorithm for the rooted setting that solves the dispersion problem in $O(k\log \min(k,Δ))=O(k\log k)$ time using $O(\log (k+Δ))$ bits of memory per agent. Next, we propose an algorithm for the general setting that achieves dispersion in $O(k \log k \cdot \log \min(k,Δ))=O(k \log^2 k)$ time using $O(\log (k+Δ))$ bits. Finally, for the rooted setting, we give a time-optimal (i.e.,~$O(k)$-time) algorithm with $O(Δ+\log k)$ bits of space per agent. All algorithms presented in this paper work only in the synchronous setting, while several algorithms in the literature, including the one given by Kshemkalyani and Sharma at OPODIS 2021, work in the asynchronous setting.
format Preprint
id arxiv_https___arxiv_org_abs_2310_04376
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Near-linear Time Dispersion of Mobile Agents
Sudo, Yuichi
Shibata, Masahiro
Nakamura, Junya
Kim, Yonghwan
Masuzawa, Toshimitsu
Distributed, Parallel, and Cluster Computing
Multiagent Systems
Consider that there are $k\le n$ agents in a simple, connected, and undirected graph $G=(V,E)$ with $n$ nodes and $m$ edges. The goal of the dispersion problem is to move these $k$ agents to mutually distinct nodes. Agents can communicate only when they are at the same node, and no other communication means, such as whiteboards, are available. We assume that the agents operate synchronously. We consider two scenarios: when all agents are initially located at a single node (rooted setting) and when they are initially distributed over one or more nodes (general setting). Kshemkalyani and Sharma presented a dispersion algorithm for the general setting, which uses $O(m_k)$ time and $\log(k + Δ)$ bits of memory per agent [OPODIS 2021], where $m_k$ is the maximum number of edges in any induced subgraph of $G$ with $k$ nodes, and $Δ$ is the maximum degree of $G$. This algorithm is currently the fastest in the literature, as no $o(m_k)$-time algorithm has been discovered, even for the rooted setting. In this paper, we present significantly faster algorithms for both the rooted and the general settings. First, we present an algorithm for the rooted setting that solves the dispersion problem in $O(k\log \min(k,Δ))=O(k\log k)$ time using $O(\log (k+Δ))$ bits of memory per agent. Next, we propose an algorithm for the general setting that achieves dispersion in $O(k \log k \cdot \log \min(k,Δ))=O(k \log^2 k)$ time using $O(\log (k+Δ))$ bits. Finally, for the rooted setting, we give a time-optimal (i.e.,~$O(k)$-time) algorithm with $O(Δ+\log k)$ bits of space per agent. All algorithms presented in this paper work only in the synchronous setting, while several algorithms in the literature, including the one given by Kshemkalyani and Sharma at OPODIS 2021, work in the asynchronous setting.
title Near-linear Time Dispersion of Mobile Agents
topic Distributed, Parallel, and Cluster Computing
Multiagent Systems
url https://arxiv.org/abs/2310.04376