Evaluating a VR System for Collecting Safety-Critical Vehicle-Pedestrian Interactions

Fuente: arXiv
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Auteurs principaux: Weng, Erica, Mukoya, Kenta, Ramanan, Deva, Kitani, Kris
Format: Preprint
Publié: 2023
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author Weng, Erica
Mukoya, Kenta
Ramanan, Deva
Kitani, Kris
author_facet Weng, Erica
Mukoya, Kenta
Ramanan, Deva
Kitani, Kris
contents Autonomous vehicles (AVs) require comprehensive and reliable pedestrian trajectory data to ensure safe operation. However, obtaining data of safety-critical scenarios such as jaywalking and near-collisions, or uncommon agents such as children, disabled pedestrians, and vulnerable road users poses logistical and ethical challenges. This paper evaluates a Virtual Reality (VR) system designed to collect pedestrian trajectory and body pose data in a controlled, low-risk environment. We substantiate the usefulness of such a system through semi-structured interviews with professionals in the AV field, and validate the effectiveness of the system through two empirical studies: a first-person user evaluation involving 62 participants, and a third-person evaluative survey involving 290 respondents. Our findings demonstrate that the VR-based data collection system elicits realistic responses for capturing pedestrian data in safety-critical or uncommon vehicle-pedestrian interaction scenarios.
format Preprint
id arxiv_https___arxiv_org_abs_2310_05882
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Evaluating a VR System for Collecting Safety-Critical Vehicle-Pedestrian Interactions
Weng, Erica
Mukoya, Kenta
Ramanan, Deva
Kitani, Kris
Human-Computer Interaction
Autonomous vehicles (AVs) require comprehensive and reliable pedestrian trajectory data to ensure safe operation. However, obtaining data of safety-critical scenarios such as jaywalking and near-collisions, or uncommon agents such as children, disabled pedestrians, and vulnerable road users poses logistical and ethical challenges. This paper evaluates a Virtual Reality (VR) system designed to collect pedestrian trajectory and body pose data in a controlled, low-risk environment. We substantiate the usefulness of such a system through semi-structured interviews with professionals in the AV field, and validate the effectiveness of the system through two empirical studies: a first-person user evaluation involving 62 participants, and a third-person evaluative survey involving 290 respondents. Our findings demonstrate that the VR-based data collection system elicits realistic responses for capturing pedestrian data in safety-critical or uncommon vehicle-pedestrian interaction scenarios.
title Evaluating a VR System for Collecting Safety-Critical Vehicle-Pedestrian Interactions
topic Human-Computer Interaction
url https://arxiv.org/abs/2310.05882