GameGPT: Multi-agent Collaborative Framework for Game Development

Fuente: arXiv
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Autores principales: Chen, Dake, Zhang, Haoyang, Wang, Hanbin, Huo, Yunhao, Li, Yuzhao, Wang, Junjie
Formato: Preprint
Publicado: 2023
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author Chen, Dake
Zhang, Haoyang
Wang, Hanbin
Huo, Yunhao
Li, Yuzhao
Wang, Junjie
author_facet Chen, Dake
Zhang, Haoyang
Wang, Hanbin
Huo, Yunhao
Li, Yuzhao
Wang, Junjie
contents The large language model (LLM) based agents have demonstrated their capacity to automate and expedite software development processes. In this paper, we focus on game development and propose a multi-agent collaborative framework, dubbed GameGPT, to automate game development. While many studies have pinpointed hallucination as a primary roadblock for deploying LLMs in production, we identify another concern: redundancy. Our framework presents a series of methods to mitigate both concerns. These methods include dual collaboration and layered approaches with several in-house lexicons, to mitigate the hallucination and redundancy in the planning, task identification, and implementation phases. Furthermore, a decoupling approach is also introduced to achieve code generation with better precision.
format Preprint
id arxiv_https___arxiv_org_abs_2310_08067
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle GameGPT: Multi-agent Collaborative Framework for Game Development
Chen, Dake
Zhang, Haoyang
Wang, Hanbin
Huo, Yunhao
Li, Yuzhao
Wang, Junjie
Artificial Intelligence
The large language model (LLM) based agents have demonstrated their capacity to automate and expedite software development processes. In this paper, we focus on game development and propose a multi-agent collaborative framework, dubbed GameGPT, to automate game development. While many studies have pinpointed hallucination as a primary roadblock for deploying LLMs in production, we identify another concern: redundancy. Our framework presents a series of methods to mitigate both concerns. These methods include dual collaboration and layered approaches with several in-house lexicons, to mitigate the hallucination and redundancy in the planning, task identification, and implementation phases. Furthermore, a decoupling approach is also introduced to achieve code generation with better precision.
title GameGPT: Multi-agent Collaborative Framework for Game Development
topic Artificial Intelligence
url https://arxiv.org/abs/2310.08067