TREVR2: Illuminating fast $N\log_2\,N$ radiative transfer

Fuente: arXiv
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Main Authors: Wadsley, James W., Baumschlager, Bernhard, Shen, Sijing
Format: Preprint
Published: 2023
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author Wadsley, James W.
Baumschlager, Bernhard
Shen, Sijing
author_facet Wadsley, James W.
Baumschlager, Bernhard
Shen, Sijing
contents We present TREVR2 (Tree-based REVerse Ray Tracing 2), a fast, general algorithm for computing the radiation field, suitable for both particle and mesh codes. It is designed to self-consistently evolve chemistry for zoomed-in astrophysical simulations, such as cosmological galaxies with both internal sources and prescribed background radiation, rather than large periodic volumes. Light is propagated until absorbed, with no imposed speed limit other than those due to opacity changes (e.g. ionization fronts). TREVR2 searches outward from receiving gas in discrete directions set by the HEALPIX algorithm (unlike its slower predecessor TREVR), accumulating optical depth and adding the flux due to sources combined into progressively larger tree cells with distance. We demonstrate $N_\textrm{active}\log_2 N$ execution time with absorption and many sources. This allows multi-band RT costs comparable to tree-based gravity and hydrodynamics, and the usual speed-up when active particles evolve on individual timesteps. Sources embedded in non-homogeneous absorbing material introduce systematic errors. We introduce transmission averaging instead of absorption averaging which dramatically reduces these systematic effects. We outline other ways to address systematics including an explicit complex source model. We demonstrate the overall performance of the method via a set of astrophysical test problems.
format Preprint
id arxiv_https___arxiv_org_abs_2310_15235
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle TREVR2: Illuminating fast $N\log_2\,N$ radiative transfer
Wadsley, James W.
Baumschlager, Bernhard
Shen, Sijing
Instrumentation and Methods for Astrophysics
Astrophysics of Galaxies
We present TREVR2 (Tree-based REVerse Ray Tracing 2), a fast, general algorithm for computing the radiation field, suitable for both particle and mesh codes. It is designed to self-consistently evolve chemistry for zoomed-in astrophysical simulations, such as cosmological galaxies with both internal sources and prescribed background radiation, rather than large periodic volumes. Light is propagated until absorbed, with no imposed speed limit other than those due to opacity changes (e.g. ionization fronts). TREVR2 searches outward from receiving gas in discrete directions set by the HEALPIX algorithm (unlike its slower predecessor TREVR), accumulating optical depth and adding the flux due to sources combined into progressively larger tree cells with distance. We demonstrate $N_\textrm{active}\log_2 N$ execution time with absorption and many sources. This allows multi-band RT costs comparable to tree-based gravity and hydrodynamics, and the usual speed-up when active particles evolve on individual timesteps. Sources embedded in non-homogeneous absorbing material introduce systematic errors. We introduce transmission averaging instead of absorption averaging which dramatically reduces these systematic effects. We outline other ways to address systematics including an explicit complex source model. We demonstrate the overall performance of the method via a set of astrophysical test problems.
title TREVR2: Illuminating fast $N\log_2\,N$ radiative transfer
topic Instrumentation and Methods for Astrophysics
Astrophysics of Galaxies
url https://arxiv.org/abs/2310.15235