Towards Detecting Contextual Real-Time Toxicity for In-Game Chat

Fuente: arXiv
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Main Authors: Yang, Zachary, Grenan-Godbout, Nicolas, Rabbany, Reihaneh
Format: Preprint
Published: 2023
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author Yang, Zachary
Grenan-Godbout, Nicolas
Rabbany, Reihaneh
author_facet Yang, Zachary
Grenan-Godbout, Nicolas
Rabbany, Reihaneh
contents Real-time toxicity detection in online environments poses a significant challenge, due to the increasing prevalence of social media and gaming platforms. We introduce ToxBuster, a simple and scalable model that reliably detects toxic content in real-time for a line of chat by including chat history and metadata. ToxBuster consistently outperforms conventional toxicity models across popular multiplayer games, including Rainbow Six Siege, For Honor, and DOTA 2. We conduct an ablation study to assess the importance of each model component and explore ToxBuster's transferability across the datasets. Furthermore, we showcase ToxBuster's efficacy in post-game moderation, successfully flagging 82.1% of chat-reported players at a precision level of 90.0%. Additionally, we show how an additional 6% of unreported toxic players can be proactively moderated.
format Preprint
id arxiv_https___arxiv_org_abs_2310_18330
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Towards Detecting Contextual Real-Time Toxicity for In-Game Chat
Yang, Zachary
Grenan-Godbout, Nicolas
Rabbany, Reihaneh
Computation and Language
Artificial Intelligence
Machine Learning
Real-time toxicity detection in online environments poses a significant challenge, due to the increasing prevalence of social media and gaming platforms. We introduce ToxBuster, a simple and scalable model that reliably detects toxic content in real-time for a line of chat by including chat history and metadata. ToxBuster consistently outperforms conventional toxicity models across popular multiplayer games, including Rainbow Six Siege, For Honor, and DOTA 2. We conduct an ablation study to assess the importance of each model component and explore ToxBuster's transferability across the datasets. Furthermore, we showcase ToxBuster's efficacy in post-game moderation, successfully flagging 82.1% of chat-reported players at a precision level of 90.0%. Additionally, we show how an additional 6% of unreported toxic players can be proactively moderated.
title Towards Detecting Contextual Real-Time Toxicity for In-Game Chat
topic Computation and Language
Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2310.18330