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Autori principali: Zhang, Yu, Jin, Zhuo, Wei, Jiaqin, Yin, George
Natura: Preprint
Pubblicazione: 2023
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Accesso online:https://arxiv.org/abs/2310.18968
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author Zhang, Yu
Jin, Zhuo
Wei, Jiaqin
Yin, George
author_facet Zhang, Yu
Jin, Zhuo
Wei, Jiaqin
Yin, George
contents This paper develops a new deep learning algorithm to solve a class of finite-horizon mean-field games. The proposed hybrid algorithm uses Markov chain approximation method combined with a stochastic approximation-based iterative deep learning algorithm. Under the framework of finite-horizon mean-field games, the induced measure and Monte-Carlo algorithm are adopted to establish the iterative mean-field interaction in Markov chain approximation method and deep learning, respectively. The Markov chain approximation method plays a key role in constructing the iterative algorithm and estimating an initial value of a neural network, whereas stochastic approximation is used to find accurate parameters in a bounded region. The convergence of the hybrid algorithm is proved; two numerical examples are provided to illustrate the results.
format Preprint
id arxiv_https___arxiv_org_abs_2310_18968
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle A hybrid deep learning method for finite-horizon mean-field game problems
Zhang, Yu
Jin, Zhuo
Wei, Jiaqin
Yin, George
Optimization and Control
This paper develops a new deep learning algorithm to solve a class of finite-horizon mean-field games. The proposed hybrid algorithm uses Markov chain approximation method combined with a stochastic approximation-based iterative deep learning algorithm. Under the framework of finite-horizon mean-field games, the induced measure and Monte-Carlo algorithm are adopted to establish the iterative mean-field interaction in Markov chain approximation method and deep learning, respectively. The Markov chain approximation method plays a key role in constructing the iterative algorithm and estimating an initial value of a neural network, whereas stochastic approximation is used to find accurate parameters in a bounded region. The convergence of the hybrid algorithm is proved; two numerical examples are provided to illustrate the results.
title A hybrid deep learning method for finite-horizon mean-field game problems
topic Optimization and Control
url https://arxiv.org/abs/2310.18968