Last-Iterate Convergence Properties of Regret-Matching Algorithms in Games

Fuente: arXiv
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Autori principali: Cai, Yang, Farina, Gabriele, Grand-Clément, Julien, Kroer, Christian, Lee, Chung-Wei, Luo, Haipeng, Zheng, Weiqiang
Natura: Preprint
Pubblicazione: 2023
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author Cai, Yang
Farina, Gabriele
Grand-Clément, Julien
Kroer, Christian
Lee, Chung-Wei
Luo, Haipeng
Zheng, Weiqiang
author_facet Cai, Yang
Farina, Gabriele
Grand-Clément, Julien
Kroer, Christian
Lee, Chung-Wei
Luo, Haipeng
Zheng, Weiqiang
contents We study last-iterate convergence properties of algorithms for solving two-player zero-sum games based on Regret Matching$^+$ (RM$^+$). Despite their widespread use for solving real games, virtually nothing is known about their last-iterate convergence. A major obstacle to analyzing RM-type dynamics is that their regret operators lack Lipschitzness and (pseudo)monotonicity. We start by showing numerically that several variants used in practice, such as RM$^+$, predictive RM$^+$ and alternating RM$^+$, all lack last-iterate convergence guarantees even on a simple $3\times 3$ matrix game. We then prove that recent variants of these algorithms based on a smoothing technique, extragradient RM$^{+}$ and smooth Predictive RM$^+$, enjoy asymptotic last-iterate convergence (without a rate), $1/\sqrt{t}$ best-iterate convergence, and when combined with restarting, linear-rate last-iterate convergence. Our analysis builds on a new characterization of the geometric structure of the limit points of our algorithms, marking a significant departure from most of the literature on last-iterate convergence. We believe that our analysis may be of independent interest and offers a fresh perspective for studying last-iterate convergence in algorithms based on non-monotone operators.
format Preprint
id arxiv_https___arxiv_org_abs_2311_00676
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Last-Iterate Convergence Properties of Regret-Matching Algorithms in Games
Cai, Yang
Farina, Gabriele
Grand-Clément, Julien
Kroer, Christian
Lee, Chung-Wei
Luo, Haipeng
Zheng, Weiqiang
Computer Science and Game Theory
Machine Learning
We study last-iterate convergence properties of algorithms for solving two-player zero-sum games based on Regret Matching$^+$ (RM$^+$). Despite their widespread use for solving real games, virtually nothing is known about their last-iterate convergence. A major obstacle to analyzing RM-type dynamics is that their regret operators lack Lipschitzness and (pseudo)monotonicity. We start by showing numerically that several variants used in practice, such as RM$^+$, predictive RM$^+$ and alternating RM$^+$, all lack last-iterate convergence guarantees even on a simple $3\times 3$ matrix game. We then prove that recent variants of these algorithms based on a smoothing technique, extragradient RM$^{+}$ and smooth Predictive RM$^+$, enjoy asymptotic last-iterate convergence (without a rate), $1/\sqrt{t}$ best-iterate convergence, and when combined with restarting, linear-rate last-iterate convergence. Our analysis builds on a new characterization of the geometric structure of the limit points of our algorithms, marking a significant departure from most of the literature on last-iterate convergence. We believe that our analysis may be of independent interest and offers a fresh perspective for studying last-iterate convergence in algorithms based on non-monotone operators.
title Last-Iterate Convergence Properties of Regret-Matching Algorithms in Games
topic Computer Science and Game Theory
Machine Learning
url https://arxiv.org/abs/2311.00676