Infusion: internal diffusion for inpainting of dynamic textures and complex motion

Fuente: arXiv
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Hauptverfasser: Cherel, Nicolas, Almansa, Andrés, Gousseau, Yann, Newson, Alasdair
Format: Preprint
Veröffentlicht: 2023
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author Cherel, Nicolas
Almansa, Andrés
Gousseau, Yann
Newson, Alasdair
author_facet Cherel, Nicolas
Almansa, Andrés
Gousseau, Yann
Newson, Alasdair
contents Video inpainting is the task of filling a region in a video in a visually convincing manner. It is very challenging due to the high dimensionality of the data and the temporal consistency required for obtaining convincing results. Recently, diffusion models have shown impressive results in modeling complex data distributions, including images and videos. Such models remain nonetheless very expensive to train and to perform inference with, which strongly reduce their applicability to videos, and yields unreasonable computational loads. We show that in the case of video inpainting, thanks to the highly auto-similar nature of videos, the training data of a diffusion model can be restricted to the input video and still produce very satisfying results. With this internal learning approach, where the training data is limited to a single video, our lightweight models perform very well with only half a million parameters, in contrast to the very large networks with billions of parameters typically found in the literature. We also introduce a new method for efficient training and inference of diffusion models in the context of internal learning, by splitting the diffusion process into different learning intervals corresponding to different noise levels of the diffusion process. We show qualitative and quantitative results, demonstrating that our method reaches or exceeds state of the art performance in the case of dynamic textures and complex dynamic backgrounds
format Preprint
id arxiv_https___arxiv_org_abs_2311_01090
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Infusion: internal diffusion for inpainting of dynamic textures and complex motion
Cherel, Nicolas
Almansa, Andrés
Gousseau, Yann
Newson, Alasdair
Computer Vision and Pattern Recognition
Video inpainting is the task of filling a region in a video in a visually convincing manner. It is very challenging due to the high dimensionality of the data and the temporal consistency required for obtaining convincing results. Recently, diffusion models have shown impressive results in modeling complex data distributions, including images and videos. Such models remain nonetheless very expensive to train and to perform inference with, which strongly reduce their applicability to videos, and yields unreasonable computational loads. We show that in the case of video inpainting, thanks to the highly auto-similar nature of videos, the training data of a diffusion model can be restricted to the input video and still produce very satisfying results. With this internal learning approach, where the training data is limited to a single video, our lightweight models perform very well with only half a million parameters, in contrast to the very large networks with billions of parameters typically found in the literature. We also introduce a new method for efficient training and inference of diffusion models in the context of internal learning, by splitting the diffusion process into different learning intervals corresponding to different noise levels of the diffusion process. We show qualitative and quantitative results, demonstrating that our method reaches or exceeds state of the art performance in the case of dynamic textures and complex dynamic backgrounds
title Infusion: internal diffusion for inpainting of dynamic textures and complex motion
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2311.01090