A Generative Multi-Resolution Pyramid and Normal-Conditioning 3D Cloth Draping

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Laczkó, Hunor, Madadi, Meysam, Escalera, Sergio, Gonzalez, Jordi
Format: Preprint
Published: 2023
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866913195698946048
author Laczkó, Hunor
Madadi, Meysam
Escalera, Sergio
Gonzalez, Jordi
author_facet Laczkó, Hunor
Madadi, Meysam
Escalera, Sergio
Gonzalez, Jordi
contents RGB cloth generation has been deeply studied in the related literature, however, 3D garment generation remains an open problem. In this paper, we build a conditional variational autoencoder for 3D garment generation and draping. We propose a pyramid network to add garment details progressively in a canonical space, i.e. unposing and unshaping the garments w.r.t. the body. We study conditioning the network on surface normal UV maps, as an intermediate representation, which is an easier problem to optimize than 3D coordinates. Our results on two public datasets, CLOTH3D and CAPE, show that our model is robust, controllable in terms of detail generation by the use of multi-resolution pyramids, and achieves state-of-the-art results that can highly generalize to unseen garments, poses, and shapes even when training with small amounts of data.
format Preprint
id arxiv_https___arxiv_org_abs_2311_02700
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle A Generative Multi-Resolution Pyramid and Normal-Conditioning 3D Cloth Draping
Laczkó, Hunor
Madadi, Meysam
Escalera, Sergio
Gonzalez, Jordi
Computer Vision and Pattern Recognition
RGB cloth generation has been deeply studied in the related literature, however, 3D garment generation remains an open problem. In this paper, we build a conditional variational autoencoder for 3D garment generation and draping. We propose a pyramid network to add garment details progressively in a canonical space, i.e. unposing and unshaping the garments w.r.t. the body. We study conditioning the network on surface normal UV maps, as an intermediate representation, which is an easier problem to optimize than 3D coordinates. Our results on two public datasets, CLOTH3D and CAPE, show that our model is robust, controllable in terms of detail generation by the use of multi-resolution pyramids, and achieves state-of-the-art results that can highly generalize to unseen garments, poses, and shapes even when training with small amounts of data.
title A Generative Multi-Resolution Pyramid and Normal-Conditioning 3D Cloth Draping
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2311.02700