Saved in:
| Main Authors: | Yip, Mauhing, Stahl, Annette, Schellewald, Christian |
|---|---|
| Format: | Preprint |
| Published: |
2023
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2311.12466 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Optimizing Surface Voxelization for Triangular Meshes with Equidistant Scanlines and Gap Detection
by: S. Delgado Díez, et al.
Published: (2024)
by: S. Delgado Díez, et al.
Published: (2024)
PC-Planner: Physics-Constrained Self-Supervised Learning for Robust Neural Motion Planning with Shape-Aware Distance Function
by: Shen, Xujie, et al.
Published: (2024)
by: Shen, Xujie, et al.
Published: (2024)
SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLM
by: Zhang, Chuanrui, et al.
Published: (2026)
by: Zhang, Chuanrui, et al.
Published: (2026)
Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh
by: Gao, Xiangjun, et al.
Published: (2024)
by: Gao, Xiangjun, et al.
Published: (2024)
DisMech: A Discrete Differential Geometry-based Physical Simulator for Soft Robots and Structures
by: Choi, Andrew, et al.
Published: (2023)
by: Choi, Andrew, et al.
Published: (2023)
Map-Agnostic And Interactive Safety-Critical Scenario Generation via Multi-Objective Tree Search
by: Li, Wenyun, et al.
Published: (2026)
by: Li, Wenyun, et al.
Published: (2026)
MotionPersona: Characteristics-aware Locomotion Control
by: Shi, Mingyi, et al.
Published: (2025)
by: Shi, Mingyi, et al.
Published: (2025)
Curve-based slicer for multi-axis DLP 3D printing
by: Dai, Chengkai, et al.
Published: (2025)
by: Dai, Chengkai, et al.
Published: (2025)
Interactive Expressive Motion Generation Using Dynamic Movement Primitives
by: Hielscher, Till, et al.
Published: (2025)
by: Hielscher, Till, et al.
Published: (2025)
Generalizable Friction Coefficient Estimation via Material Embedding and Proxy Interaction Modeling
by: Wang, Zhendong, et al.
Published: (2026)
by: Wang, Zhendong, et al.
Published: (2026)
TSP-Bot: Robotic TSP Pen Art using High-DoF Manipulators
by: Song, Daeun, et al.
Published: (2022)
by: Song, Daeun, et al.
Published: (2022)
Aerial Path Online Planning for Urban Scene Updation
by: Tang, Mingfeng, et al.
Published: (2025)
by: Tang, Mingfeng, et al.
Published: (2025)
Improve bounding box in Carla Simulator
by: Chaar, Mohamad Mofeed, et al.
Published: (2025)
by: Chaar, Mohamad Mofeed, et al.
Published: (2025)
A-OctoMap: An Adaptive OctoMap for Online Path Planning
by: Mao, Yihui, et al.
Published: (2024)
by: Mao, Yihui, et al.
Published: (2024)
Physically Consistent Humanoid Loco-Manipulation using Latent Diffusion Models
by: Taouil, Ilyass, et al.
Published: (2025)
by: Taouil, Ilyass, et al.
Published: (2025)
Topology-Preserving Scalar Field Optimization for Boundary-Conforming Spiral Toolpaths on Multiply Connected Freeform Surfaces
by: Changqing, Shen, et al.
Published: (2025)
by: Changqing, Shen, et al.
Published: (2025)
Learning Cross-hand Policies for High-DOF Reaching and Grasping
by: She, Qijin, et al.
Published: (2024)
by: She, Qijin, et al.
Published: (2024)
Human Grasp Generation for Rigid and Deformable Objects with Decomposed VQ-VAE
by: Qi, Mengshi, et al.
Published: (2025)
by: Qi, Mengshi, et al.
Published: (2025)
GARField: Addressing the visual Sim-to-Real gap in garment manipulation with mesh-attached radiance fields
by: Delehelle, Donatien, et al.
Published: (2024)
by: Delehelle, Donatien, et al.
Published: (2024)
TRAVERSE: Traffic-Responsive Autonomous Vehicle Experience & Rare-event Simulation for Enhanced safety
by: Thalapanane, Sandeep, et al.
Published: (2024)
by: Thalapanane, Sandeep, et al.
Published: (2024)
Programming tension in 3D printed networks inspired by spiderwebs
by: Masmeijer, Thijs, et al.
Published: (2025)
by: Masmeijer, Thijs, et al.
Published: (2025)
Kinematic Motion Retargeting for Contact-Rich Anthropomorphic Manipulations
by: Lakshmipathy, Arjun S., et al.
Published: (2024)
by: Lakshmipathy, Arjun S., et al.
Published: (2024)
PDP: Physics-Based Character Animation via Diffusion Policy
by: Truong, Takara E., et al.
Published: (2024)
by: Truong, Takara E., et al.
Published: (2024)
Fire as a Service: Augmenting Robot Simulators with Thermally and Visually Accurate Fire Dynamics
by: Wagner, Anton R., et al.
Published: (2026)
by: Wagner, Anton R., et al.
Published: (2026)
Omnigrasp: Grasping Diverse Objects with Simulated Humanoids
by: Luo, Zhengyi, et al.
Published: (2024)
by: Luo, Zhengyi, et al.
Published: (2024)
Multi-Rigid-Body Approximation of Human Hands with Application to Digital Twin
by: Zhao, Bin, et al.
Published: (2025)
by: Zhao, Bin, et al.
Published: (2025)
Learning Smooth Time-Varying Linear Policies with an Action Jacobian Penalty
by: Xie, Zhaoming, et al.
Published: (2026)
by: Xie, Zhaoming, et al.
Published: (2026)
GRIP: A General Robotic Incremental Potential Contact Simulation Dataset for Unified Deformable-Rigid Coupled Grasping
by: Ma, Siyu, et al.
Published: (2025)
by: Ma, Siyu, et al.
Published: (2025)
Multi-threaded Recast-Based A* Pathfinding for Scalable Navigation in Dynamic Game Environments
by: Madushanka, Tiroshan, et al.
Published: (2026)
by: Madushanka, Tiroshan, et al.
Published: (2026)
Emergent morphogenesis via planar fabrication enabled by a reduced model of composites
by: Zhang, Yupeng, et al.
Published: (2025)
by: Zhang, Yupeng, et al.
Published: (2025)
AMOR: Adaptive Character Control through Multi-Objective Reinforcement Learning
by: Alegre, Lucas N., et al.
Published: (2025)
by: Alegre, Lucas N., et al.
Published: (2025)
BEV-GS: Feed-forward Gaussian Splatting in Bird's-Eye-View for Road Reconstruction
by: Wu, Wenhua, et al.
Published: (2025)
by: Wu, Wenhua, et al.
Published: (2025)
Procedural Generation of Articulated Simulation-Ready Assets
by: Joshi, Abhishek, et al.
Published: (2025)
by: Joshi, Abhishek, et al.
Published: (2025)
CHOICE: Coordinated Human-Object Interaction in Cluttered Environments for Pick-and-Place Actions
by: Lu, Jintao, et al.
Published: (2024)
by: Lu, Jintao, et al.
Published: (2024)
Easy real-time collision detection
by: Fabrizio, Jonathan
Published: (2024)
by: Fabrizio, Jonathan
Published: (2024)
Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data
by: Moran, Ben, et al.
Published: (2025)
by: Moran, Ben, et al.
Published: (2025)
SMaRCSim: Maritime Robotics Simulation Modules
by: Kartašev, Mart, et al.
Published: (2025)
by: Kartašev, Mart, et al.
Published: (2025)
BrickSim: A Physics-Based Simulator for Manipulating Interlocking Brick Assemblies
by: Wen, Haowei, et al.
Published: (2026)
by: Wen, Haowei, et al.
Published: (2026)
MineRobot: A Unified Framework for Kinematics Modeling and Solving of Underground Mining Robots in Virtual Environments
by: Hou, Shengzhe, et al.
Published: (2026)
by: Hou, Shengzhe, et al.
Published: (2026)
MoReFlow: Motion Retargeting Learning through Unsupervised Flow Matching
by: Kim, Wontaek, et al.
Published: (2025)
by: Kim, Wontaek, et al.
Published: (2025)
Similar Items
-
Optimizing Surface Voxelization for Triangular Meshes with Equidistant Scanlines and Gap Detection
by: S. Delgado Díez, et al.
Published: (2024) -
PC-Planner: Physics-Constrained Self-Supervised Learning for Robust Neural Motion Planning with Shape-Aware Distance Function
by: Shen, Xujie, et al.
Published: (2024) -
SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLM
by: Zhang, Chuanrui, et al.
Published: (2026) -
Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh
by: Gao, Xiangjun, et al.
Published: (2024) -
DisMech: A Discrete Differential Geometry-based Physical Simulator for Soft Robots and Structures
by: Choi, Andrew, et al.
Published: (2023)