A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis
Fuente:
arXiv
Saved in:
| Main Authors: | Katsumata, Kai, Vo, Duc Minh, Nakayama, Hideki |
|---|---|
| Format: | Preprint |
| Published: |
2023
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
by: Li, Zhan, et al.
Published: (2023)
by: Li, Zhan, et al.
Published: (2023)
DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting
by: Kratimenos, Agelos, et al.
Published: (2023)
by: Kratimenos, Agelos, et al.
Published: (2023)
GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesis
by: Zhao, Boming, et al.
Published: (2024)
by: Zhao, Boming, et al.
Published: (2024)
WavePlanes: Compact Hex Planes for Dynamic Novel View Synthesis
by: Azzarelli, Adrian, et al.
Published: (2023)
by: Azzarelli, Adrian, et al.
Published: (2023)
Compact 3D Gaussian Representation for Radiance Field
by: Lee, Joo Chan, et al.
Published: (2023)
by: Lee, Joo Chan, et al.
Published: (2023)
Neural Texture Splatting: Expressive 3D Gaussian Splatting for View Synthesis, Geometry, and Dynamic Reconstruction
by: Wang, Yiming, et al.
Published: (2025)
by: Wang, Yiming, et al.
Published: (2025)
4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
by: Wu, Guanjun, et al.
Published: (2023)
by: Wu, Guanjun, et al.
Published: (2023)
SeHDR: Single-Exposure HDR Novel View Synthesis via 3D Gaussian Bracketing
by: Li, Yiyu, et al.
Published: (2025)
by: Li, Yiyu, et al.
Published: (2025)
Real-time High-resolution View Synthesis of Complex Scenes with Explicit 3D Visibility Reasoning
by: Zhou, Tiansong, et al.
Published: (2024)
by: Zhou, Tiansong, et al.
Published: (2024)
Real-time Global Illumination for Dynamic 3D Gaussian Scenes
by: Hu, Chenxiao, et al.
Published: (2025)
by: Hu, Chenxiao, et al.
Published: (2025)
A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets
by: Kerbl, Bernhard, et al.
Published: (2024)
by: Kerbl, Bernhard, et al.
Published: (2024)
V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians
by: Wang, Penghao, et al.
Published: (2024)
by: Wang, Penghao, et al.
Published: (2024)
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
by: Niedermayr, Simon, et al.
Published: (2023)
by: Niedermayr, Simon, et al.
Published: (2023)
Real-time 3D Light-field Viewing with Eye-tracking on Conventional Displays
by: Pham, Trung Hieu, et al.
Published: (2025)
by: Pham, Trung Hieu, et al.
Published: (2025)
CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians
by: Paliwal, Avinash, et al.
Published: (2024)
by: Paliwal, Avinash, et al.
Published: (2024)
Virtualized 3D Gaussians: Flexible Cluster-based Level-of-Detail System for Real-Time Rendering of Composed Scenes
by: Yang, Xijie, et al.
Published: (2025)
by: Yang, Xijie, et al.
Published: (2025)
D‐NPC: Dynamic Neural Point Clouds for Non‐Rigid View Synthesis from Monocular Video
by: Moritz Kappel, et al.
Published: (2025)
by: Moritz Kappel, et al.
Published: (2025)
VolSegGS: Segmentation and Tracking in Dynamic Volumetric Scenes via Deformable 3D Gaussians
by: Yao, Siyuan, et al.
Published: (2025)
by: Yao, Siyuan, et al.
Published: (2025)
BoxFusion: Reconstruction‐Free Open‐Vocabulary 3D Object Detection via Real‐Time Multi‐View Box Fusion
by: Yuqing Lan, et al.
Published: (2025)
by: Yuqing Lan, et al.
Published: (2025)
Streaming Real-Time Rendered Scenes as 3D Gaussians
by: Siekkinen, Matti, et al.
Published: (2026)
by: Siekkinen, Matti, et al.
Published: (2026)
Real-Time Rendering of Dynamic Line Sets using Voxel Ray Tracing
by: Kraaijeveld, Bram, et al.
Published: (2025)
by: Kraaijeveld, Bram, et al.
Published: (2025)
Real-Time Position-Aware View Synthesis from Single-View Input
by: Gond, Manu, et al.
Published: (2024)
by: Gond, Manu, et al.
Published: (2024)
3D Dynamic Fluid Assets from Single-View Videos with Generative Gaussian Splatting
by: Zhao, Zhiwei, et al.
Published: (2025)
by: Zhao, Zhiwei, et al.
Published: (2025)
SeeLe: A Unified Acceleration Framework for Real-Time Gaussian Splatting
by: Huang, Xiaotong, et al.
Published: (2025)
by: Huang, Xiaotong, et al.
Published: (2025)
PoseGaussian: Pose-Driven Novel View Synthesis for Robust 3D Human Reconstruction
by: Shen, Ju, et al.
Published: (2026)
by: Shen, Ju, et al.
Published: (2026)
Neuralocks: Real‐Time Dynamic Neural Hair Simulation
by: Gene Wei‐Chin Lin, et al.
Published: (2026)
by: Gene Wei‐Chin Lin, et al.
Published: (2026)
A Dynamic By-example BTF Synthesis Scheme
by: Xu, Zilin, et al.
Published: (2024)
by: Xu, Zilin, et al.
Published: (2024)
GSsplat: Generalizable Semantic Gaussian Splatting for Novel-view Synthesis in 3D Scenes
by: Xiao, Feng, et al.
Published: (2025)
by: Xiao, Feng, et al.
Published: (2025)
TransGI: Real-Time Dynamic Global Illumination With Object-Centric Neural Transfer Model
by: Deng, Yijie, et al.
Published: (2025)
by: Deng, Yijie, et al.
Published: (2025)
GSCache: Real-Time Radiance Caching for Volume Path Tracing using 3D Gaussian Splatting
by: Bauer, David, et al.
Published: (2025)
by: Bauer, David, et al.
Published: (2025)
ViSNeRF: Efficient Multidimensional Neural Radiance Field Representation for Visualization Synthesis of Dynamic Volumetric Scenes
by: Yao, Siyuan, et al.
Published: (2025)
by: Yao, Siyuan, et al.
Published: (2025)
Real-Time 3D Simulation of Heat-Induced Air Turbulence
by: Yuan, Wanqi, et al.
Published: (2026)
by: Yuan, Wanqi, et al.
Published: (2026)
Advances in Feed‐Forward 3D Reconstruction and View Synthesis: A Survey
by: Jiahui Zhang, et al.
Published: (2026)
by: Jiahui Zhang, et al.
Published: (2026)
FastAtlas: Real‐Time Compact Atlases for Texture Space Shading
by: N. Vining, et al.
Published: (2025)
by: N. Vining, et al.
Published: (2025)
ARSGaussian: 3D Gaussian Splatting with LiDAR for Aerial Remote Sensing Novel View Synthesis
by: Yao, Yiling, et al.
Published: (2024)
by: Yao, Yiling, et al.
Published: (2024)
Temporally Compressed 3D Gaussian Splatting for Dynamic Scenes
by: Javed, Saqib, et al.
Published: (2024)
by: Javed, Saqib, et al.
Published: (2024)
View-Consistent 3D Editing with Gaussian Splatting
by: Wang, Yuxuan, et al.
Published: (2024)
by: Wang, Yuxuan, et al.
Published: (2024)
Generalizable Human Gaussians for Sparse View Synthesis
by: Kwon, Youngjoong, et al.
Published: (2024)
by: Kwon, Youngjoong, et al.
Published: (2024)
Voyager: Real-Time Splatting City-Scale Gaussians on Resource-Constrained Devices
by: Liu, Zheng, et al.
Published: (2025)
by: Liu, Zheng, et al.
Published: (2025)
Garment Particles: A 2D--3D Symmetric Garment Representation for Generation and Editing
by: Nakayama, Kiyohiro, et al.
Published: (2026)
by: Nakayama, Kiyohiro, et al.
Published: (2026)
Similar Items
-
Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
by: Li, Zhan, et al.
Published: (2023) -
DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting
by: Kratimenos, Agelos, et al.
Published: (2023) -
GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesis
by: Zhao, Boming, et al.
Published: (2024) -
WavePlanes: Compact Hex Planes for Dynamic Novel View Synthesis
by: Azzarelli, Adrian, et al.
Published: (2023) -
Compact 3D Gaussian Representation for Radiance Field
by: Lee, Joo Chan, et al.
Published: (2023)