Panda or not Panda? Understanding Adversarial Attacks with Interactive Visualization
Fuente:
arXiv
Saved in:
| Main Authors: | You, Yuzhe, Tse, Jarvis, Zhao, Jian |
|---|---|
| Format: | Preprint |
| Published: |
2023
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Interactivity x Explainability: Toward Understanding How Interactivity Can Improve Computer Vision Explanations
by: Panigrahi, Indu, et al.
Published: (2025)
by: Panigrahi, Indu, et al.
Published: (2025)
Beyond Object Categories: Multi-Attribute Reference Understanding for Visual Grounding
by: Guo, Hao, et al.
Published: (2025)
by: Guo, Hao, et al.
Published: (2025)
SimVecVis: A Dataset for Enhancing MLLMs in Visualization Understanding
by: Liu, Can, et al.
Published: (2025)
by: Liu, Can, et al.
Published: (2025)
Collection Space Navigator: An Interactive Visualization Interface for Multidimensional Datasets
by: Ohm, Tillmann, et al.
Published: (2023)
by: Ohm, Tillmann, et al.
Published: (2023)
Visually Grounded Narratives: Reducing Cognitive Burden in Researcher-Participant Interaction
by: Wu, Runtong, et al.
Published: (2025)
by: Wu, Runtong, et al.
Published: (2025)
DeepSORT-Driven Visual Tracking Approach for Gesture Recognition in Interactive Systems
by: Zhang, Tong, et al.
Published: (2025)
by: Zhang, Tong, et al.
Published: (2025)
Talk to Parallel LiDARs: A Human-LiDAR Interaction Method Based on 3D Visual Grounding
by: Liu, Yuhang, et al.
Published: (2024)
by: Liu, Yuhang, et al.
Published: (2024)
Viewpoint Recommendation for Point Cloud Labeling through Interaction Cost Modeling
by: Zhang, Yu, et al.
Published: (2026)
by: Zhang, Yu, et al.
Published: (2026)
Adversarial Bi-Regressor Network for Domain Adaptive Regression
by: Xia, Haifeng, et al.
Published: (2022)
by: Xia, Haifeng, et al.
Published: (2022)
Unified Understanding of Environment, Task, and Human for Human-Robot Interaction in Real-World Environments
by: Yano, Yuga, et al.
Published: (2024)
by: Yano, Yuga, et al.
Published: (2024)
Visual Neural Decoding via Improved Visual-EEG Semantic Consistency
by: Chen, Hongzhou, et al.
Published: (2024)
by: Chen, Hongzhou, et al.
Published: (2024)
Interact with me: Joint Egocentric Forecasting of Intent to Interact, Attitude and Social Actions
by: Bian, Tongfei, et al.
Published: (2024)
by: Bian, Tongfei, et al.
Published: (2024)
CHART-6: Human-Centered Evaluation of Data Visualization Understanding in Vision-Language Models
by: Verma, Arnav, et al.
Published: (2025)
by: Verma, Arnav, et al.
Published: (2025)
Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs
by: You, Keen, et al.
Published: (2024)
by: You, Keen, et al.
Published: (2024)
Towards Cross-Subject EMG Pattern Recognition via Dual-Branch Adversarial Feature Disentanglement
by: Niu, Xinyue, et al.
Published: (2025)
by: Niu, Xinyue, et al.
Published: (2025)
Tell Me Without Telling Me: Two-Way Prediction of Visualization Literacy and Visual Attention
by: Chang, Minsuk, et al.
Published: (2025)
by: Chang, Minsuk, et al.
Published: (2025)
RWKV-UI: UI Understanding with Enhanced Perception and Reasoning
by: Yang, Jiaxi, et al.
Published: (2025)
by: Yang, Jiaxi, et al.
Published: (2025)
GAZEploit: Remote Keystroke Inference Attack by Gaze Estimation from Avatar Views in VR/MR Devices
by: Wang, Hanqiu, et al.
Published: (2024)
by: Wang, Hanqiu, et al.
Published: (2024)
GLIMPSE : Real-Time Text Recognition and Contextual Understanding for VQA in Wearables
by: Ramachandran, Akhil, et al.
Published: (2026)
by: Ramachandran, Akhil, et al.
Published: (2026)
Personalized Interpretability -- Interactive Alignment of Prototypical Parts Networks
by: Michalski, Tomasz, et al.
Published: (2025)
by: Michalski, Tomasz, et al.
Published: (2025)
ViT-Explainer: An Interactive Walkthrough of the Vision Transformer Pipeline
by: Hernandez, Juan Manuel, et al.
Published: (2026)
by: Hernandez, Juan Manuel, et al.
Published: (2026)
UIPro: Unleashing Superior Interaction Capability For GUI Agents
by: Li, Hongxin, et al.
Published: (2025)
by: Li, Hongxin, et al.
Published: (2025)
Spot The Ball: A Benchmark for Visual Social Inference
by: Balamurugan, Neha, et al.
Published: (2025)
by: Balamurugan, Neha, et al.
Published: (2025)
Accelerating Physical Property Reasoning for Augmented Visual Cognition
by: Lan, Hongbo, et al.
Published: (2025)
by: Lan, Hongbo, et al.
Published: (2025)
VLLMs Provide Better Context for Emotion Understanding Through Common Sense Reasoning
by: Xenos, Alexandros, et al.
Published: (2024)
by: Xenos, Alexandros, et al.
Published: (2024)
Do MLLMs Understand Pointing? Benchmarking and Enhancing Referential Reasoning in Egocentric Vision
by: Li, Chentao, et al.
Published: (2026)
by: Li, Chentao, et al.
Published: (2026)
Enhancing Saliency Prediction in Monitoring Tasks: The Role of Visual Highlights
by: Wu, Zekun, et al.
Published: (2024)
by: Wu, Zekun, et al.
Published: (2024)
A Comparative Study of Scanpath Models in Graph-Based Visualization
by: Lopez-Cardona, Angela, et al.
Published: (2025)
by: Lopez-Cardona, Angela, et al.
Published: (2025)
AIris: An AI-powered Wearable Assistive Device for the Visually Impaired
by: Brilli, Dionysia Danai, et al.
Published: (2024)
by: Brilli, Dionysia Danai, et al.
Published: (2024)
GenColor: Generative Color-Concept Association in Visual Design
by: Hou, Yihan, et al.
Published: (2025)
by: Hou, Yihan, et al.
Published: (2025)
LLM4Brain: Training a Large Language Model for Brain Video Understanding
by: Zheng, Ruizhe, et al.
Published: (2024)
by: Zheng, Ruizhe, et al.
Published: (2024)
Vitron: A Unified Pixel-level Vision LLM for Understanding, Generating, Segmenting, Editing
by: Fei, Hao, et al.
Published: (2024)
by: Fei, Hao, et al.
Published: (2024)
ICo3D: An Interactive Conversational 3D Virtual Human
by: Shaw, Richard, et al.
Published: (2026)
by: Shaw, Richard, et al.
Published: (2026)
HpEIS: Learning Hand Pose Embeddings for Multimedia Interactive Systems
by: Xu, Songpei, et al.
Published: (2024)
by: Xu, Songpei, et al.
Published: (2024)
VIS-Shepherd: Constructing Critic for LLM-based Data Visualization Generation
by: Pan, Bo, et al.
Published: (2025)
by: Pan, Bo, et al.
Published: (2025)
CoEditor++: Instruction-based Visual Editing via Cognitive Reasoning
by: Ni, Minheng, et al.
Published: (2026)
by: Ni, Minheng, et al.
Published: (2026)
iTrace: Click-Based Gaze Visualization on the Apple Vision Pro
by: Mehmedova, Esra, et al.
Published: (2025)
by: Mehmedova, Esra, et al.
Published: (2025)
A Deep Learning Framework for Visual Attention Prediction and Analysis of News Interfaces
by: Kenely, Matthew, et al.
Published: (2025)
by: Kenely, Matthew, et al.
Published: (2025)
Visualization of a multidimensional point cloud as a 3D swarm of avatars
by: Luchowski, Leszek, et al.
Published: (2025)
by: Luchowski, Leszek, et al.
Published: (2025)
OSCAR: Object Status and Contextual Awareness for Recipes to Support Non-Visual Cooking
by: Li, Franklin Mingzhe, et al.
Published: (2025)
by: Li, Franklin Mingzhe, et al.
Published: (2025)
Similar Items
-
Interactivity x Explainability: Toward Understanding How Interactivity Can Improve Computer Vision Explanations
by: Panigrahi, Indu, et al.
Published: (2025) -
Beyond Object Categories: Multi-Attribute Reference Understanding for Visual Grounding
by: Guo, Hao, et al.
Published: (2025) -
SimVecVis: A Dataset for Enhancing MLLMs in Visualization Understanding
by: Liu, Can, et al.
Published: (2025) -
Collection Space Navigator: An Interactive Visualization Interface for Multidimensional Datasets
by: Ohm, Tillmann, et al.
Published: (2023) -
Visually Grounded Narratives: Reducing Cognitive Burden in Researcher-Participant Interaction
by: Wu, Runtong, et al.
Published: (2025)