Visual Programming for Zero-shot Open-Vocabulary 3D Visual Grounding

Fuente: arXiv
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Autores principales: Yuan, Zhihao, Ren, Jinke, Feng, Chun-Mei, Zhao, Hengshuang, Cui, Shuguang, Li, Zhen
Formato: Preprint
Publicado: 2023
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author Yuan, Zhihao
Ren, Jinke
Feng, Chun-Mei
Zhao, Hengshuang
Cui, Shuguang
Li, Zhen
author_facet Yuan, Zhihao
Ren, Jinke
Feng, Chun-Mei
Zhao, Hengshuang
Cui, Shuguang
Li, Zhen
contents 3D Visual Grounding (3DVG) aims at localizing 3D object based on textual descriptions. Conventional supervised methods for 3DVG often necessitate extensive annotations and a predefined vocabulary, which can be restrictive. To address this issue, we propose a novel visual programming approach for zero-shot open-vocabulary 3DVG, leveraging the capabilities of large language models (LLMs). Our approach begins with a unique dialog-based method, engaging with LLMs to establish a foundational understanding of zero-shot 3DVG. Building on this, we design a visual program that consists of three types of modules, i.e., view-independent, view-dependent, and functional modules. These modules, specifically tailored for 3D scenarios, work collaboratively to perform complex reasoning and inference. Furthermore, we develop an innovative language-object correlation module to extend the scope of existing 3D object detectors into open-vocabulary scenarios. Extensive experiments demonstrate that our zero-shot approach can outperform some supervised baselines, marking a significant stride towards effective 3DVG.
format Preprint
id arxiv_https___arxiv_org_abs_2311_15383
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Visual Programming for Zero-shot Open-Vocabulary 3D Visual Grounding
Yuan, Zhihao
Ren, Jinke
Feng, Chun-Mei
Zhao, Hengshuang
Cui, Shuguang
Li, Zhen
Computer Vision and Pattern Recognition
3D Visual Grounding (3DVG) aims at localizing 3D object based on textual descriptions. Conventional supervised methods for 3DVG often necessitate extensive annotations and a predefined vocabulary, which can be restrictive. To address this issue, we propose a novel visual programming approach for zero-shot open-vocabulary 3DVG, leveraging the capabilities of large language models (LLMs). Our approach begins with a unique dialog-based method, engaging with LLMs to establish a foundational understanding of zero-shot 3DVG. Building on this, we design a visual program that consists of three types of modules, i.e., view-independent, view-dependent, and functional modules. These modules, specifically tailored for 3D scenarios, work collaboratively to perform complex reasoning and inference. Furthermore, we develop an innovative language-object correlation module to extend the scope of existing 3D object detectors into open-vocabulary scenarios. Extensive experiments demonstrate that our zero-shot approach can outperform some supervised baselines, marking a significant stride towards effective 3DVG.
title Visual Programming for Zero-shot Open-Vocabulary 3D Visual Grounding
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2311.15383