Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars

Fuente: arXiv
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Main Authors: Liu, Yang, Huang, Xiang, Qin, Minghan, Lin, Qinwei, Wang, Haoqian
Format: Preprint
Published: 2023
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_version_ 1866929439257919488
author Liu, Yang
Huang, Xiang
Qin, Minghan
Lin, Qinwei
Wang, Haoqian
author_facet Liu, Yang
Huang, Xiang
Qin, Minghan
Lin, Qinwei
Wang, Haoqian
contents Neural radiance fields are capable of reconstructing high-quality drivable human avatars but are expensive to train and render and not suitable for multi-human scenes with complex shadows. To reduce consumption, we propose Animatable 3D Gaussian, which learns human avatars from input images and poses. We extend 3D Gaussians to dynamic human scenes by modeling a set of skinned 3D Gaussians and a corresponding skeleton in canonical space and deforming 3D Gaussians to posed space according to the input poses. We introduce a multi-head hash encoder for pose-dependent shape and appearance and a time-dependent ambient occlusion module to achieve high-quality reconstructions in scenes containing complex motions and dynamic shadows. On both novel view synthesis and novel pose synthesis tasks, our method achieves higher reconstruction quality than InstantAvatar with less training time (1/60), less GPU memory (1/4), and faster rendering speed (7x). Our method can be easily extended to multi-human scenes and achieve comparable novel view synthesis results on a scene with ten people in only 25 seconds of training.
format Preprint
id arxiv_https___arxiv_org_abs_2311_16482
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars
Liu, Yang
Huang, Xiang
Qin, Minghan
Lin, Qinwei
Wang, Haoqian
Computer Vision and Pattern Recognition
Graphics
Neural radiance fields are capable of reconstructing high-quality drivable human avatars but are expensive to train and render and not suitable for multi-human scenes with complex shadows. To reduce consumption, we propose Animatable 3D Gaussian, which learns human avatars from input images and poses. We extend 3D Gaussians to dynamic human scenes by modeling a set of skinned 3D Gaussians and a corresponding skeleton in canonical space and deforming 3D Gaussians to posed space according to the input poses. We introduce a multi-head hash encoder for pose-dependent shape and appearance and a time-dependent ambient occlusion module to achieve high-quality reconstructions in scenes containing complex motions and dynamic shadows. On both novel view synthesis and novel pose synthesis tasks, our method achieves higher reconstruction quality than InstantAvatar with less training time (1/60), less GPU memory (1/4), and faster rendering speed (7x). Our method can be easily extended to multi-human scenes and achieve comparable novel view synthesis results on a scene with ten people in only 25 seconds of training.
title Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2311.16482