HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting
Fuente:
arXiv
Saved in:
| Main Authors: | Liu, Xian, Zhan, Xiaohang, Tang, Jiaxiang, Shan, Ying, Zeng, Gang, Lin, Dahua, Liu, Xihui, Liu, Ziwei |
|---|---|
| Format: | Preprint |
| Published: |
2023
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation
by: Tang, Jiaxiang, et al.
Published: (2023)
by: Tang, Jiaxiang, et al.
Published: (2023)
DreamGaussian4D: Generative 4D Gaussian Splatting
by: Ren, Jiawei, et al.
Published: (2023)
by: Ren, Jiawei, et al.
Published: (2023)
HyperHuman: Hyper-Realistic Human Generation with Latent Structural Diffusion
by: Liu, Xian, et al.
Published: (2023)
by: Liu, Xian, et al.
Published: (2023)
LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation
by: Tang, Jiaxiang, et al.
Published: (2024)
by: Tang, Jiaxiang, et al.
Published: (2024)
Generative Gaussian Splatting for Unbounded 3D City Generation
by: Xie, Haozhe, et al.
Published: (2024)
by: Xie, Haozhe, et al.
Published: (2024)
Text-to-3D using Gaussian Splatting
by: Chen, Zilong, et al.
Published: (2023)
by: Chen, Zilong, et al.
Published: (2023)
GPT-4V(ision) is a Human-Aligned Evaluator for Text-to-3D Generation
by: Wu, Tong, et al.
Published: (2024)
by: Wu, Tong, et al.
Published: (2024)
HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors
by: Pan, Panwang, et al.
Published: (2024)
by: Pan, Panwang, et al.
Published: (2024)
FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting
by: Ma, Yikun, et al.
Published: (2024)
by: Ma, Yikun, et al.
Published: (2024)
GS-VTON: Controllable 3D Virtual Try-on with Gaussian Splatting
by: Cao, Yukang, et al.
Published: (2024)
by: Cao, Yukang, et al.
Published: (2024)
StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting
by: Liu, Kunhao, et al.
Published: (2024)
by: Liu, Kunhao, et al.
Published: (2024)
OccGaussian: 3D Gaussian Splatting for Occluded Human Rendering
by: Ye, Jingrui, et al.
Published: (2024)
by: Ye, Jingrui, et al.
Published: (2024)
ESCT3D: Efficient and Selectively Controllable Text-Driven 3D Content Generation with Gaussian Splatting
by: Wu, Huiqi, et al.
Published: (2025)
by: Wu, Huiqi, et al.
Published: (2025)
Gaussians-to-Life: Text-Driven Animation of 3D Gaussian Splatting Scenes
by: Wimmer, Thomas, et al.
Published: (2024)
by: Wimmer, Thomas, et al.
Published: (2024)
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
by: Zheng, Shunyuan, et al.
Published: (2023)
by: Zheng, Shunyuan, et al.
Published: (2023)
Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting
by: Li, Zhiqi, et al.
Published: (2024)
by: Li, Zhiqi, et al.
Published: (2024)
3DTopia: Large Text-to-3D Generation Model with Hybrid Diffusion Priors
by: Hong, Fangzhou, et al.
Published: (2024)
by: Hong, Fangzhou, et al.
Published: (2024)
ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation
by: Lu, Guanxing, et al.
Published: (2024)
by: Lu, Guanxing, et al.
Published: (2024)
GS-IR: 3D Gaussian Splatting for Inverse Rendering
by: Liang, Zhihao, et al.
Published: (2023)
by: Liang, Zhihao, et al.
Published: (2023)
Human-VDM: Learning Single-Image 3D Human Gaussian Splatting from Video Diffusion Models
by: Liu, Zhibin, et al.
Published: (2024)
by: Liu, Zhibin, et al.
Published: (2024)
GaussianStego: A Generalizable Stenography Pipeline for Generative 3D Gaussians Splatting
by: Li, Chenxin, et al.
Published: (2024)
by: Li, Chenxin, et al.
Published: (2024)
DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds
by: Chen, Youyu, et al.
Published: (2025)
by: Chen, Youyu, et al.
Published: (2025)
GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views
by: Zhou, Boyao, et al.
Published: (2024)
by: Zhou, Boyao, et al.
Published: (2024)
InTeX: Interactive Text-to-texture Synthesis via Unified Depth-aware Inpainting
by: Tang, Jiaxiang, et al.
Published: (2024)
by: Tang, Jiaxiang, et al.
Published: (2024)
ConFi-GS Confidence-Guided High-Frequency Injection for 3D Gaussian Splatting Super-Resolution
by: Li, Jiaxiang, et al.
Published: (2026)
by: Li, Jiaxiang, et al.
Published: (2026)
ART3D: 3D Gaussian Splatting for Text-Guided Artistic Scenes Generation
by: Li, Pengzhi, et al.
Published: (2024)
by: Li, Pengzhi, et al.
Published: (2024)
GLS: Geometry-aware 3D Language Gaussian Splatting
by: Qiu, Jiaxiong, et al.
Published: (2024)
by: Qiu, Jiaxiong, et al.
Published: (2024)
Gaussian2Scene: 3D Scene Representation Learning via Self-supervised Learning with 3D Gaussian Splatting
by: Liu, Keyi, et al.
Published: (2025)
by: Liu, Keyi, et al.
Published: (2025)
SegMo: Segment-aligned Text to 3D Human Motion Generation
by: Dang, Bowen, et al.
Published: (2025)
by: Dang, Bowen, et al.
Published: (2025)
Personalized Text-to-Image Generation with Auto-Regressive Models
by: Sun, Kaiyue, et al.
Published: (2025)
by: Sun, Kaiyue, et al.
Published: (2025)
Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting
by: Lin, Jiaqi, et al.
Published: (2025)
by: Lin, Jiaqi, et al.
Published: (2025)
HuGeDiff: 3D Human Generation via Diffusion with Gaussian Splatting
by: Ivashechkin, Maksym, et al.
Published: (2025)
by: Ivashechkin, Maksym, et al.
Published: (2025)
ContrastiveGaussian: High-Fidelity 3D Generation with Contrastive Learning and Gaussian Splatting
by: Liu, Junbang, et al.
Published: (2025)
by: Liu, Junbang, et al.
Published: (2025)
Rendering Multi-Human and Multi-Object with 3D Gaussian Splatting
by: Wang, Weiquan, et al.
Published: (2026)
by: Wang, Weiquan, et al.
Published: (2026)
Morpheus: Text-Driven 3D Gaussian Splat Shape and Color Stylization
by: Wynn, Jamie, et al.
Published: (2025)
by: Wynn, Jamie, et al.
Published: (2025)
FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction
by: Xu, Jiale, et al.
Published: (2024)
by: Xu, Jiale, et al.
Published: (2024)
GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splatting
by: Li, Mengtian, et al.
Published: (2024)
by: Li, Mengtian, et al.
Published: (2024)
Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recovery
by: Wang, Hongsheng, et al.
Published: (2024)
by: Wang, Hongsheng, et al.
Published: (2024)
AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views
by: Jiang, Lihan, et al.
Published: (2025)
by: Jiang, Lihan, et al.
Published: (2025)
GaussianUpdate: Continual 3D Gaussian Splatting Update for Changing Environments
by: Zeng, Lin, et al.
Published: (2025)
by: Zeng, Lin, et al.
Published: (2025)
Similar Items
-
DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation
by: Tang, Jiaxiang, et al.
Published: (2023) -
DreamGaussian4D: Generative 4D Gaussian Splatting
by: Ren, Jiawei, et al.
Published: (2023) -
HyperHuman: Hyper-Realistic Human Generation with Latent Structural Diffusion
by: Liu, Xian, et al.
Published: (2023) -
LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation
by: Tang, Jiaxiang, et al.
Published: (2024) -
Generative Gaussian Splatting for Unbounded 3D City Generation
by: Xie, Haozhe, et al.
Published: (2024)