REF$^2$-NeRF: Reflection and Refraction aware Neural Radiance Field

Fuente: arXiv
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Main Authors: Kim, Wooseok, Fukiage, Taiki, Oishi, Takeshi
Format: Preprint
Published: 2023
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author Kim, Wooseok
Fukiage, Taiki
Oishi, Takeshi
author_facet Kim, Wooseok
Fukiage, Taiki
Oishi, Takeshi
contents Recently, significant progress has been made in the study of methods for 3D reconstruction from multiple images using implicit neural representations, exemplified by the neural radiance field (NeRF) method. Such methods, which are based on volume rendering, can model various light phenomena, and various extended methods have been proposed to accommodate different scenes and situations. However, when handling scenes with multiple glass objects, e.g., objects in a glass showcase, modeling the target scene accurately has been challenging due to the presence of multiple reflection and refraction effects. Thus, this paper proposes a NeRF-based modeling method for scenes containing a glass case. In the proposed method, refraction and reflection are modeled using elements that are dependent and independent of the viewer's perspective. This approach allows us to estimate the surfaces where refraction occurs, i.e., glass surfaces, and enables the separation and modeling of both direct and reflected light components. The proposed method requires predetermined camera poses, but accurately estimating these poses in scenes with glass objects is difficult. Therefore, we used a robotic arm with an attached camera to acquire images with known poses. Compared to existing methods, the proposed method enables more accurate modeling of both glass refraction and the overall scene.
format Preprint
id arxiv_https___arxiv_org_abs_2311_17116
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle REF$^2$-NeRF: Reflection and Refraction aware Neural Radiance Field
Kim, Wooseok
Fukiage, Taiki
Oishi, Takeshi
Computer Vision and Pattern Recognition
Recently, significant progress has been made in the study of methods for 3D reconstruction from multiple images using implicit neural representations, exemplified by the neural radiance field (NeRF) method. Such methods, which are based on volume rendering, can model various light phenomena, and various extended methods have been proposed to accommodate different scenes and situations. However, when handling scenes with multiple glass objects, e.g., objects in a glass showcase, modeling the target scene accurately has been challenging due to the presence of multiple reflection and refraction effects. Thus, this paper proposes a NeRF-based modeling method for scenes containing a glass case. In the proposed method, refraction and reflection are modeled using elements that are dependent and independent of the viewer's perspective. This approach allows us to estimate the surfaces where refraction occurs, i.e., glass surfaces, and enables the separation and modeling of both direct and reflected light components. The proposed method requires predetermined camera poses, but accurately estimating these poses in scenes with glass objects is difficult. Therefore, we used a robotic arm with an attached camera to acquire images with known poses. Compared to existing methods, the proposed method enables more accurate modeling of both glass refraction and the overall scene.
title REF$^2$-NeRF: Reflection and Refraction aware Neural Radiance Field
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2311.17116