Back to 3D: Few-Shot 3D Keypoint Detection with Back-Projected 2D Features
Fuente:
arXiv
Saved in:
| Main Authors: | Wimmer, Thomas, Wonka, Peter, Ovsjanikov, Maks |
|---|---|
| Format: | Preprint |
| Published: |
2023
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
ZeroKey: Point-Level Reasoning and Zero-Shot 3D Keypoint Detection from Large Language Models
by: Gong, Bingchen, et al.
Published: (2024)
by: Gong, Bingchen, et al.
Published: (2024)
Human Geometry Distribution for 3D Animation Generation
by: Tang, Xiangjun, et al.
Published: (2025)
by: Tang, Xiangjun, et al.
Published: (2025)
LaGeM: A Large Geometry Model for 3D Representation Learning and Diffusion
by: Zhang, Biao, et al.
Published: (2024)
by: Zhang, Biao, et al.
Published: (2024)
PrEditor3D: Fast and Precise 3D Shape Editing
by: Erkoç, Ziya, et al.
Published: (2024)
by: Erkoç, Ziya, et al.
Published: (2024)
FILTR: Extracting Topological Features from Pretrained 3D Models
by: Martinez, Louis, et al.
Published: (2026)
by: Martinez, Louis, et al.
Published: (2026)
PatchAlign3D: Local Feature Alignment for Dense 3D Shape understanding
by: Hadgi, Souhail, et al.
Published: (2026)
by: Hadgi, Souhail, et al.
Published: (2026)
Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images
by: Chung, Jaeyoung, et al.
Published: (2023)
by: Chung, Jaeyoung, et al.
Published: (2023)
RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors
by: Paliwal, Avinash, et al.
Published: (2025)
by: Paliwal, Avinash, et al.
Published: (2025)
AvatarMMC: 3D Head Avatar Generation and Editing with Multi-Modal Conditioning
by: Para, Wamiq Reyaz, et al.
Published: (2024)
by: Para, Wamiq Reyaz, et al.
Published: (2024)
Patchwork: A compact representation for 3D polygonal shapes
by: Zheng, Ruichen, et al.
Published: (2026)
by: Zheng, Ruichen, et al.
Published: (2026)
Does 3D Gaussian Splatting Need Accurate Volumetric Rendering?
by: Celarek, Adam, et al.
Published: (2025)
by: Celarek, Adam, et al.
Published: (2025)
Pixels2Points: Fusing 2D and 3D Features for Facial Skin Segmentation
by: Chen, Victoria Yue, et al.
Published: (2025)
by: Chen, Victoria Yue, et al.
Published: (2025)
A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets
by: Kerbl, Bernhard, et al.
Published: (2024)
by: Kerbl, Bernhard, et al.
Published: (2024)
BrickNet: Graph-Backed Generative Brick Assembly
by: Kulits, Peter, et al.
Published: (2026)
by: Kulits, Peter, et al.
Published: (2026)
efunc: An Efficient Function Representation without Neural Networks
by: Zhang, Biao, et al.
Published: (2025)
by: Zhang, Biao, et al.
Published: (2025)
Infinite 3D Landmarks: Improving Continuous 2D Facial Landmark Detection
by: Chandran, Prashanth, et al.
Published: (2024)
by: Chandran, Prashanth, et al.
Published: (2024)
Surface-Aware Distilled 3D Semantic Features
by: Uzolas, Lukas, et al.
Published: (2025)
by: Uzolas, Lukas, et al.
Published: (2025)
3D-SSGAN: Lifting 2D Semantics for 3D-Aware Compositional Portrait Synthesis
by: Liu, Ruiqi, et al.
Published: (2024)
by: Liu, Ruiqi, et al.
Published: (2024)
Diffusion 3D Features (Diff3F): Decorating Untextured Shapes with Distilled Semantic Features
by: Dutt, Niladri Shekhar, et al.
Published: (2023)
by: Dutt, Niladri Shekhar, et al.
Published: (2023)
On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy
by: Huang, Letian, et al.
Published: (2024)
by: Huang, Letian, et al.
Published: (2024)
Motion-2-To-3: Leveraging 2D Motion Data for 3D Motion Generations
by: Guo, Ruoxi, et al.
Published: (2024)
by: Guo, Ruoxi, et al.
Published: (2024)
Neural 3D Strokes: Creating Stylized 3D Scenes with Vectorized 3D Strokes
by: Duan, Hao-Bin, et al.
Published: (2023)
by: Duan, Hao-Bin, et al.
Published: (2023)
Revisiting an Old Perspective Projection for Monocular 3D Morphable Models Regression
by: Chong, Toby, et al.
Published: (2026)
by: Chong, Toby, et al.
Published: (2026)
3D-HGS: 3D Half-Gaussian Splatting
by: Li, Haolin, et al.
Published: (2024)
by: Li, Haolin, et al.
Published: (2024)
CTRL-D: Controllable Dynamic 3D Scene Editing with Personalized 2D Diffusion
by: He, Kai, et al.
Published: (2024)
by: He, Kai, et al.
Published: (2024)
WinSyn: A High Resolution Testbed for Synthetic Data
by: Kelly, Tom, et al.
Published: (2023)
by: Kelly, Tom, et al.
Published: (2023)
GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models
by: Yi, Taoran, et al.
Published: (2023)
by: Yi, Taoran, et al.
Published: (2023)
Geometry Distributions
by: Zhang, Biao, et al.
Published: (2024)
by: Zhang, Biao, et al.
Published: (2024)
C3Editor: Achieving Controllable Consistency in 2D Model for 3D Editing
by: Tao, Zeng, et al.
Published: (2025)
by: Tao, Zeng, et al.
Published: (2025)
Matrix-3D: Omnidirectional Explorable 3D World Generation
by: Yang, Zhongqi, et al.
Published: (2025)
by: Yang, Zhongqi, et al.
Published: (2025)
GOEmbed: Gradient Origin Embeddings for Representation Agnostic 3D Feature Learning
by: Karnewar, Animesh, et al.
Published: (2023)
by: Karnewar, Animesh, et al.
Published: (2023)
FourieRF: Few-Shot NeRFs via Progressive Fourier Frequency Control
by: Gomez, Diego, et al.
Published: (2025)
by: Gomez, Diego, et al.
Published: (2025)
L3DG: Latent 3D Gaussian Diffusion
by: Roessle, Barbara, et al.
Published: (2024)
by: Roessle, Barbara, et al.
Published: (2024)
Synergy between 3DMM and 3D Landmarks for Accurate 3D Facial Geometry
by: Wu, Cho-Ying, et al.
Published: (2021)
by: Wu, Cho-Ying, et al.
Published: (2021)
3D-Generalist: Self-Improving Vision-Language-Action Models for Crafting 3D Worlds
by: Sun, Fan-Yun, et al.
Published: (2025)
by: Sun, Fan-Yun, et al.
Published: (2025)
MotionDreamer: Exploring Semantic Video Diffusion features for Zero-Shot 3D Mesh Animation
by: Uzolas, Lukas, et al.
Published: (2024)
by: Uzolas, Lukas, et al.
Published: (2024)
Capture, Canonicalize, Splat: Zero-Shot 3D Gaussian Avatars from Unstructured Phone Images
by: Garbin, Emanuel, et al.
Published: (2025)
by: Garbin, Emanuel, et al.
Published: (2025)
Selfi: Self Improving Reconstruction Engine via 3D Geometric Feature Alignment
by: Deng, Youming, et al.
Published: (2025)
by: Deng, Youming, et al.
Published: (2025)
MatSpray: Fusing 2D Material World Knowledge on 3D Geometry
by: Langsteiner, Philipp, et al.
Published: (2025)
by: Langsteiner, Philipp, et al.
Published: (2025)
Alignment of 3D woodblock geometrical models and 2D orthographic projection image
by: Nguyen, Minh DUc, et al.
Published: (2024)
by: Nguyen, Minh DUc, et al.
Published: (2024)
Similar Items
-
ZeroKey: Point-Level Reasoning and Zero-Shot 3D Keypoint Detection from Large Language Models
by: Gong, Bingchen, et al.
Published: (2024) -
Human Geometry Distribution for 3D Animation Generation
by: Tang, Xiangjun, et al.
Published: (2025) -
LaGeM: A Large Geometry Model for 3D Representation Learning and Diffusion
by: Zhang, Biao, et al.
Published: (2024) -
PrEditor3D: Fast and Precise 3D Shape Editing
by: Erkoç, Ziya, et al.
Published: (2024) -
FILTR: Extracting Topological Features from Pretrained 3D Models
by: Martinez, Louis, et al.
Published: (2026)