Age-Based Scheduling for Mobile Edge Computing: A Deep Reinforcement Learning Approach

Fuente: arXiv
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Autori principali: He, Xingqiu, You, Chaoqun, Quek, Tony Q. S.
Natura: Preprint
Pubblicazione: 2023
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author He, Xingqiu
You, Chaoqun
Quek, Tony Q. S.
author_facet He, Xingqiu
You, Chaoqun
Quek, Tony Q. S.
contents With the rapid development of Mobile Edge Computing (MEC), various real-time applications have been deployed to benefit people's daily lives. The performance of these applications relies heavily on the freshness of collected environmental information, which can be quantified by its Age of Information (AoI). In the traditional definition of AoI, it is assumed that the status information can be actively sampled and directly used. However, for many MEC-enabled applications, the desired status information is updated in an event-driven manner and necessitates data processing. To better serve these applications, we propose a new definition of AoI and, based on the redefined AoI, we formulate an online AoI minimization problem for MEC systems. Notably, the problem can be interpreted as a Markov Decision Process (MDP), thus enabling its solution through Reinforcement Learning (RL) algorithms. Nevertheless, the traditional RL algorithms are designed for MDPs with completely unknown system dynamics and hence usually suffer long convergence times. To accelerate the learning process, we introduce Post-Decision States (PDSs) to exploit the partial knowledge of the system's dynamics. We also combine PDSs with deep RL to further improve the algorithm's applicability, scalability, and robustness. Numerical results demonstrate that our algorithm outperforms the benchmarks under various scenarios.
format Preprint
id arxiv_https___arxiv_org_abs_2312_00279
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Age-Based Scheduling for Mobile Edge Computing: A Deep Reinforcement Learning Approach
He, Xingqiu
You, Chaoqun
Quek, Tony Q. S.
Machine Learning
Networking and Internet Architecture
With the rapid development of Mobile Edge Computing (MEC), various real-time applications have been deployed to benefit people's daily lives. The performance of these applications relies heavily on the freshness of collected environmental information, which can be quantified by its Age of Information (AoI). In the traditional definition of AoI, it is assumed that the status information can be actively sampled and directly used. However, for many MEC-enabled applications, the desired status information is updated in an event-driven manner and necessitates data processing. To better serve these applications, we propose a new definition of AoI and, based on the redefined AoI, we formulate an online AoI minimization problem for MEC systems. Notably, the problem can be interpreted as a Markov Decision Process (MDP), thus enabling its solution through Reinforcement Learning (RL) algorithms. Nevertheless, the traditional RL algorithms are designed for MDPs with completely unknown system dynamics and hence usually suffer long convergence times. To accelerate the learning process, we introduce Post-Decision States (PDSs) to exploit the partial knowledge of the system's dynamics. We also combine PDSs with deep RL to further improve the algorithm's applicability, scalability, and robustness. Numerical results demonstrate that our algorithm outperforms the benchmarks under various scenarios.
title Age-Based Scheduling for Mobile Edge Computing: A Deep Reinforcement Learning Approach
topic Machine Learning
Networking and Internet Architecture
url https://arxiv.org/abs/2312.00279