MorpheuS: Neural Dynamic 360° Surface Reconstruction from Monocular RGB-D Video

Fuente: arXiv
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Hauptverfasser: Wang, Hengyi, Wang, Jingwen, Agapito, Lourdes
Format: Preprint
Veröffentlicht: 2023
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author Wang, Hengyi
Wang, Jingwen
Agapito, Lourdes
author_facet Wang, Hengyi
Wang, Jingwen
Agapito, Lourdes
contents Neural rendering has demonstrated remarkable success in dynamic scene reconstruction. Thanks to the expressiveness of neural representations, prior works can accurately capture the motion and achieve high-fidelity reconstruction of the target object. Despite this, real-world video scenarios often feature large unobserved regions where neural representations struggle to achieve realistic completion. To tackle this challenge, we introduce MorpheuS, a framework for dynamic 360° surface reconstruction from a casually captured RGB-D video. Our approach models the target scene as a canonical field that encodes its geometry and appearance, in conjunction with a deformation field that warps points from the current frame to the canonical space. We leverage a view-dependent diffusion prior and distill knowledge from it to achieve realistic completion of unobserved regions. Experimental results on various real-world and synthetic datasets show that our method can achieve high-fidelity 360° surface reconstruction of a deformable object from a monocular RGB-D video.
format Preprint
id arxiv_https___arxiv_org_abs_2312_00778
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle MorpheuS: Neural Dynamic 360° Surface Reconstruction from Monocular RGB-D Video
Wang, Hengyi
Wang, Jingwen
Agapito, Lourdes
Computer Vision and Pattern Recognition
Neural rendering has demonstrated remarkable success in dynamic scene reconstruction. Thanks to the expressiveness of neural representations, prior works can accurately capture the motion and achieve high-fidelity reconstruction of the target object. Despite this, real-world video scenarios often feature large unobserved regions where neural representations struggle to achieve realistic completion. To tackle this challenge, we introduce MorpheuS, a framework for dynamic 360° surface reconstruction from a casually captured RGB-D video. Our approach models the target scene as a canonical field that encodes its geometry and appearance, in conjunction with a deformation field that warps points from the current frame to the canonical space. We leverage a view-dependent diffusion prior and distill knowledge from it to achieve realistic completion of unobserved regions. Experimental results on various real-world and synthetic datasets show that our method can achieve high-fidelity 360° surface reconstruction of a deformable object from a monocular RGB-D video.
title MorpheuS: Neural Dynamic 360° Surface Reconstruction from Monocular RGB-D Video
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2312.00778