Saved in:
| Main Authors: | Tang, Jiapeng, Dai, Angela, Nie, Yinyu, Markhasin, Lev, Thies, Justus, Niessner, Matthias |
|---|---|
| Format: | Preprint |
| Published: |
2023
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2312.01068 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesis
by: Tang, Jiapeng, et al.
Published: (2023)
by: Tang, Jiapeng, et al.
Published: (2023)
FaceTalk: Audio-Driven Motion Diffusion for Neural Parametric Head Models
by: Aneja, Shivangi, et al.
Published: (2023)
by: Aneja, Shivangi, et al.
Published: (2023)
Motion2VecSets: 4D Latent Vector Set Diffusion for Non-rigid Shape Reconstruction and Tracking
by: Cao, Wei, et al.
Published: (2024)
by: Cao, Wei, et al.
Published: (2024)
GGHead: Fast and Generalizable 3D Gaussian Heads
by: Kirschstein, Tobias, et al.
Published: (2024)
by: Kirschstein, Tobias, et al.
Published: (2024)
GaussianSpeech: Audio-Driven Gaussian Avatars
by: Aneja, Shivangi, et al.
Published: (2024)
by: Aneja, Shivangi, et al.
Published: (2024)
WorldAgents: Can Foundation Image Models be Agents for 3D World Models?
by: Erkoç, Ziya, et al.
Published: (2026)
by: Erkoç, Ziya, et al.
Published: (2026)
Animating the Uncaptured: Humanoid Mesh Animation with Video Diffusion Models
by: Millán, Marc Benedí San, et al.
Published: (2025)
by: Millán, Marc Benedí San, et al.
Published: (2025)
DiffusionAvatars: Deferred Diffusion for High-fidelity 3D Head Avatars
by: Kirschstein, Tobias, et al.
Published: (2023)
by: Kirschstein, Tobias, et al.
Published: (2023)
PercHead: Perceptual Head Model for Single-Image 3D Head Reconstruction & Editing
by: Oroz, Antonio, et al.
Published: (2025)
by: Oroz, Antonio, et al.
Published: (2025)
Coherent 3D Scene Diffusion From a Single RGB Image
by: Dahnert, Manuel, et al.
Published: (2024)
by: Dahnert, Manuel, et al.
Published: (2024)
Gaussian Eigen Models for Human Heads
by: Zielonka, Wojciech, et al.
Published: (2024)
by: Zielonka, Wojciech, et al.
Published: (2024)
PBR-SR: Mesh PBR Texture Super Resolution from 2D Image Priors
by: Chen, Yujin, et al.
Published: (2025)
by: Chen, Yujin, et al.
Published: (2025)
3DRealHead: Few-Shot Detailed Head Avatar
by: Nehvi, Jalees, et al.
Published: (2026)
by: Nehvi, Jalees, et al.
Published: (2026)
GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusion
by: Tang, Jiapeng, et al.
Published: (2024)
by: Tang, Jiapeng, et al.
Published: (2024)
Mesh2NeRF: Direct Mesh Supervision for Neural Radiance Field Representation and Generation
by: Chen, Yujin, et al.
Published: (2024)
by: Chen, Yujin, et al.
Published: (2024)
LT3SD: Latent Trees for 3D Scene Diffusion
by: Meng, Quan, et al.
Published: (2024)
by: Meng, Quan, et al.
Published: (2024)
EgoAnimate: Generating Human Animations from Egocentric top-down Views
by: Türkoglu, G. Kutay, et al.
Published: (2025)
by: Türkoglu, G. Kutay, et al.
Published: (2025)
PhysHead: Simulation-Ready Gaussian Head Avatars
by: Kabadayi, Berna, et al.
Published: (2026)
by: Kabadayi, Berna, et al.
Published: (2026)
SHeaP: Self-Supervised Head Geometry Predictor Learned via 2D Gaussians
by: Schoneveld, Liam, et al.
Published: (2025)
by: Schoneveld, Liam, et al.
Published: (2025)
FlexAvatar: Learning Complete 3D Head Avatars with Partial Supervision
by: Kirschstein, Tobias, et al.
Published: (2025)
by: Kirschstein, Tobias, et al.
Published: (2025)
Diff3R: Feed-forward 3D Gaussian Splatting with Uncertainty-aware Differentiable Optimization
by: Liu, Yueh-Cheng, et al.
Published: (2026)
by: Liu, Yueh-Cheng, et al.
Published: (2026)
QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initialization
by: Liu, Yueh-Cheng, et al.
Published: (2025)
by: Liu, Yueh-Cheng, et al.
Published: (2025)
Stable Video Portraits
by: Ostrek, Mirela, et al.
Published: (2024)
by: Ostrek, Mirela, et al.
Published: (2024)
DreamEdit3D: Personalization of Multi-View Diffusion Models for 3D Editing
by: Ai, Jinxin, et al.
Published: (2026)
by: Ai, Jinxin, et al.
Published: (2026)
Seen2Scene: Completing Realistic 3D Scenes with Visibility-Guided Flow
by: Meng, Quan, et al.
Published: (2026)
by: Meng, Quan, et al.
Published: (2026)
Joker: Conditional 3D Head Synthesis with Extreme Facial Expressions
by: Prinzler, Malte, et al.
Published: (2024)
by: Prinzler, Malte, et al.
Published: (2024)
GenRecon: Bridging Generative Priors for Multi-View 3D Scene Reconstruction
by: Schmid, Katharina, et al.
Published: (2026)
by: Schmid, Katharina, et al.
Published: (2026)
Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatars
by: Kirschstein, Tobias, et al.
Published: (2025)
by: Kirschstein, Tobias, et al.
Published: (2025)
L3DG: Latent 3D Gaussian Diffusion
by: Roessle, Barbara, et al.
Published: (2024)
by: Roessle, Barbara, et al.
Published: (2024)
NPGA: Neural Parametric Gaussian Avatars
by: Giebenhain, Simon, et al.
Published: (2024)
by: Giebenhain, Simon, et al.
Published: (2024)
HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splatting
by: Dhamo, Helisa, et al.
Published: (2023)
by: Dhamo, Helisa, et al.
Published: (2023)
HairGS: Hair Strand Reconstruction based on 3D Gaussian Splatting
by: Pan, Yimin, et al.
Published: (2025)
by: Pan, Yimin, et al.
Published: (2025)
World Reconstruction From Inconsistent Views
by: Höllein, Lukas, et al.
Published: (2026)
by: Höllein, Lukas, et al.
Published: (2026)
HeadCraft: Modeling High-Detail Shape Variations for Animated 3DMMs
by: Sevastopolsky, Artem, et al.
Published: (2023)
by: Sevastopolsky, Artem, et al.
Published: (2023)
MonoNPHM: Dynamic Head Reconstruction from Monocular Videos
by: Giebenhain, Simon, et al.
Published: (2023)
by: Giebenhain, Simon, et al.
Published: (2023)
GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians
by: Qian, Shenhan, et al.
Published: (2023)
by: Qian, Shenhan, et al.
Published: (2023)
DepthMOT: Depth Cues Lead to a Strong Multi-Object Tracker
by: Wu, Jiapeng, et al.
Published: (2024)
by: Wu, Jiapeng, et al.
Published: (2024)
Synthetic Prior for Few-Shot Drivable Head Avatar Inversion
by: Zielonka, Wojciech, et al.
Published: (2025)
by: Zielonka, Wojciech, et al.
Published: (2025)
LinPrim: Linear Primitives for Differentiable Volumetric Rendering
by: von Lützow, Nicolas, et al.
Published: (2025)
by: von Lützow, Nicolas, et al.
Published: (2025)
MeshPad: Interactive Sketch-Conditioned Artist-Reminiscent Mesh Generation and Editing
by: Li, Haoxuan, et al.
Published: (2025)
by: Li, Haoxuan, et al.
Published: (2025)
Similar Items
-
DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesis
by: Tang, Jiapeng, et al.
Published: (2023) -
FaceTalk: Audio-Driven Motion Diffusion for Neural Parametric Head Models
by: Aneja, Shivangi, et al.
Published: (2023) -
Motion2VecSets: 4D Latent Vector Set Diffusion for Non-rigid Shape Reconstruction and Tracking
by: Cao, Wei, et al.
Published: (2024) -
GGHead: Fast and Generalizable 3D Gaussian Heads
by: Kirschstein, Tobias, et al.
Published: (2024) -
GaussianSpeech: Audio-Driven Gaussian Avatars
by: Aneja, Shivangi, et al.
Published: (2024)