RNb-NeuS: Reflectance and Normal-based Multi-View 3D Reconstruction

Fuente: arXiv
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Auteurs principaux: Brument, Baptiste, Bruneau, Robin, Quéau, Yvain, Mélou, Jean, Lauze, François Bernard, Jean-Denis, Durou, Jean-Denis, Calvet, Lilian
Format: Preprint
Publié: 2023
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author Brument, Baptiste
Bruneau, Robin
Quéau, Yvain
Mélou, Jean
Lauze, François Bernard
Jean-Denis
Durou, Jean-Denis
Calvet, Lilian
author_facet Brument, Baptiste
Bruneau, Robin
Quéau, Yvain
Mélou, Jean
Lauze, François Bernard
Jean-Denis
Durou, Jean-Denis
Calvet, Lilian
contents This paper introduces a versatile paradigm for integrating multi-view reflectance (optional) and normal maps acquired through photometric stereo. Our approach employs a pixel-wise joint re-parameterization of reflectance and normal, considering them as a vector of radiances rendered under simulated, varying illumination. This re-parameterization enables the seamless integration of reflectance and normal maps as input data in neural volume rendering-based 3D reconstruction while preserving a single optimization objective. In contrast, recent multi-view photometric stereo (MVPS) methods depend on multiple, potentially conflicting objectives. Despite its apparent simplicity, our proposed approach outperforms state-of-the-art approaches in MVPS benchmarks across F-score, Chamfer distance, and mean angular error metrics. Notably, it significantly improves the detailed 3D reconstruction of areas with high curvature or low visibility.
format Preprint
id arxiv_https___arxiv_org_abs_2312_01215
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle RNb-NeuS: Reflectance and Normal-based Multi-View 3D Reconstruction
Brument, Baptiste
Bruneau, Robin
Quéau, Yvain
Mélou, Jean
Lauze, François Bernard
Jean-Denis
Durou, Jean-Denis
Calvet, Lilian
Computer Vision and Pattern Recognition
This paper introduces a versatile paradigm for integrating multi-view reflectance (optional) and normal maps acquired through photometric stereo. Our approach employs a pixel-wise joint re-parameterization of reflectance and normal, considering them as a vector of radiances rendered under simulated, varying illumination. This re-parameterization enables the seamless integration of reflectance and normal maps as input data in neural volume rendering-based 3D reconstruction while preserving a single optimization objective. In contrast, recent multi-view photometric stereo (MVPS) methods depend on multiple, potentially conflicting objectives. Despite its apparent simplicity, our proposed approach outperforms state-of-the-art approaches in MVPS benchmarks across F-score, Chamfer distance, and mean angular error metrics. Notably, it significantly improves the detailed 3D reconstruction of areas with high curvature or low visibility.
title RNb-NeuS: Reflectance and Normal-based Multi-View 3D Reconstruction
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2312.01215