Testing popularity in linear time via maximum matching

Fuente: arXiv
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Hauptverfasser: Bérczi-Kovács, Erika, Kosztolányi, Kata
Format: Preprint
Veröffentlicht: 2023
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author Bérczi-Kovács, Erika
Kosztolányi, Kata
author_facet Bérczi-Kovács, Erika
Kosztolányi, Kata
contents Popularity is an approach in mechanism design to find fair structures in a graph, based on the votes of the nodes. Popular matchings are the relaxation of stable matchings: given a graph G=(V,E) with strict preferences on the neighbors of the nodes, a matching M is popular if there is no other matching M' such that the number of nodes preferring M' is more than those preferring M. This paper considers the popularity testing problem, when the task is to decide whether a given matching is popular or not. Previous algorithms applied reductions to maximum weight matchings. We give a new algorithm for testing popularity by reducing the problem to maximum matching testing, thus attaining a linear running time O(|E|). Linear programming-based characterization of popularity is often applied for proving the popularity of a certain matching. As a consequence of our algorithm we derive a more structured dual witness than previous ones. Based on this result we give a combinatorial characterization of fractional popular matchings, which are a special class of popular matchings.
format Preprint
id arxiv_https___arxiv_org_abs_2312_01880
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Testing popularity in linear time via maximum matching
Bérczi-Kovács, Erika
Kosztolányi, Kata
Discrete Mathematics
Computer Science and Game Theory
Popularity is an approach in mechanism design to find fair structures in a graph, based on the votes of the nodes. Popular matchings are the relaxation of stable matchings: given a graph G=(V,E) with strict preferences on the neighbors of the nodes, a matching M is popular if there is no other matching M' such that the number of nodes preferring M' is more than those preferring M. This paper considers the popularity testing problem, when the task is to decide whether a given matching is popular or not. Previous algorithms applied reductions to maximum weight matchings. We give a new algorithm for testing popularity by reducing the problem to maximum matching testing, thus attaining a linear running time O(|E|). Linear programming-based characterization of popularity is often applied for proving the popularity of a certain matching. As a consequence of our algorithm we derive a more structured dual witness than previous ones. Based on this result we give a combinatorial characterization of fractional popular matchings, which are a special class of popular matchings.
title Testing popularity in linear time via maximum matching
topic Discrete Mathematics
Computer Science and Game Theory
url https://arxiv.org/abs/2312.01880