From High to Low: Simulating Nondeterminism and State with State

Fuente: arXiv
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Main Authors: Tang, Wenhao, Schrijvers, Tom
Format: Preprint
Published: 2023
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author Tang, Wenhao
Schrijvers, Tom
author_facet Tang, Wenhao
Schrijvers, Tom
contents Some effects are considered to be higher-level than others. High-level effects provide expressive and succinct abstraction of programming concepts, while low-level effects allow more fine-grained control over program execution and resources. Yet, often it is desirable to write programs using the convenient abstraction offered by high-level effects, and meanwhile still benefit from the optimisations enabled by low-level effects. One solution is to translate high-level effects to low-level ones. This paper studies how algebraic effects and handlers allow us to simulate high-level effects in terms of low-level effects. In particular, we focus on the interaction between state and nondeterminism known as the local state, as provided by Prolog. We map this high-level semantics in successive steps onto a low-level composite state effect, similar to that managed by Prolog's Warren Abstract Machine. We first give a translation from the high-level local-state semantics to the low-level global-state semantics, by explicitly restoring state updates on backtracking. Next, we eliminate nondeterminsm altogether in favor of a lower-level state containing a choicepoint stack. Then we avoid copying the state by restricting ourselves to incremental, reversible state updates. We show how these updates can be stored on a trail stack with another state effect. We prove the correctness of all our steps using program calculation where the fusion laws of effect handlers play a central role.
format Preprint
id arxiv_https___arxiv_org_abs_2312_02054
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle From High to Low: Simulating Nondeterminism and State with State
Tang, Wenhao
Schrijvers, Tom
Programming Languages
Some effects are considered to be higher-level than others. High-level effects provide expressive and succinct abstraction of programming concepts, while low-level effects allow more fine-grained control over program execution and resources. Yet, often it is desirable to write programs using the convenient abstraction offered by high-level effects, and meanwhile still benefit from the optimisations enabled by low-level effects. One solution is to translate high-level effects to low-level ones. This paper studies how algebraic effects and handlers allow us to simulate high-level effects in terms of low-level effects. In particular, we focus on the interaction between state and nondeterminism known as the local state, as provided by Prolog. We map this high-level semantics in successive steps onto a low-level composite state effect, similar to that managed by Prolog's Warren Abstract Machine. We first give a translation from the high-level local-state semantics to the low-level global-state semantics, by explicitly restoring state updates on backtracking. Next, we eliminate nondeterminsm altogether in favor of a lower-level state containing a choicepoint stack. Then we avoid copying the state by restricting ourselves to incremental, reversible state updates. We show how these updates can be stored on a trail stack with another state effect. We prove the correctness of all our steps using program calculation where the fusion laws of effect handlers play a central role.
title From High to Low: Simulating Nondeterminism and State with State
topic Programming Languages
url https://arxiv.org/abs/2312.02054