Self Model for Embodied Intelligence: Modeling Full-Body Human Musculoskeletal System and Locomotion Control with Hierarchical Low-Dimensional Representation
Fuente:
arXiv
Saved in:
| Main Authors: | Zuo, Chenhui, He, Kaibo, Shao, Jing, Sui, Yanan |
|---|---|
| Format: | Preprint |
| Published: |
2023
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
DynSyn: Dynamical Synergistic Representation for Efficient Learning and Control in Overactuated Embodied Systems
by: He, Kaibo, et al.
Published: (2024)
by: He, Kaibo, et al.
Published: (2024)
Scaling Whole-Body Human Musculoskeletal Behavior Emulation for Specificity and Diversity
by: Wei, Yunyue, et al.
Published: (2026)
by: Wei, Yunyue, et al.
Published: (2026)
Embodied Human Simulation for Quantitative Design and Analysis of Interactive Robotics
by: Zuo, Chenhui, et al.
Published: (2026)
by: Zuo, Chenhui, et al.
Published: (2026)
Bipedal Balance Control with Whole-body Musculoskeletal Standing and Falling Simulations
by: Ma, Chengtian, et al.
Published: (2025)
by: Ma, Chengtian, et al.
Published: (2025)
Contact-Rich and Deformable Foot Modeling for Locomotion Control of the Human Musculoskeletal System
by: Gong, Haixin, et al.
Published: (2025)
by: Gong, Haixin, et al.
Published: (2025)
Human sensory-musculoskeletal modeling and control of whole-body movements
by: Zuo, Chenhui, et al.
Published: (2025)
by: Zuo, Chenhui, et al.
Published: (2025)
Motion Control of High-Dimensional Musculoskeletal Systems with Hierarchical Model-Based Planning
by: Wei, Yunyue, et al.
Published: (2025)
by: Wei, Yunyue, et al.
Published: (2025)
KINESIS: Motion Imitation for Human Musculoskeletal Locomotion
by: Simos, Merkourios, et al.
Published: (2025)
by: Simos, Merkourios, et al.
Published: (2025)
Scalable Exploration for High-Dimensional Continuous Control via Value-Guided Flow
by: Wei, Yunyue, et al.
Published: (2026)
by: Wei, Yunyue, et al.
Published: (2026)
Embodied Learning of Reward for Musculoskeletal Control with Vision Language Models
by: Soedarmadji, Saraswati, et al.
Published: (2025)
by: Soedarmadji, Saraswati, et al.
Published: (2025)
IGOR: Image-GOal Representations are the Atomic Control Units for Foundation Models in Embodied AI
by: Chen, Xiaoyu, et al.
Published: (2024)
by: Chen, Xiaoyu, et al.
Published: (2024)
Large Multimodal Models for Embodied Intelligent Driving: The Next Frontier in Self-Driving?
by: Zhang, Long, et al.
Published: (2026)
by: Zhang, Long, et al.
Published: (2026)
KUNPENG: An Embodied Large Model for Intelligent Maritime
by: Wang, Naiyao, et al.
Published: (2024)
by: Wang, Naiyao, et al.
Published: (2024)
Human-AI Co-Embodied Intelligence for Scientific Experimentation and Manufacturing
by: Lin, Xinyi, et al.
Published: (2025)
by: Lin, Xinyi, et al.
Published: (2025)
Towards Human-level Intelligence via Human-like Whole-Body Manipulation
by: Gao, Guang, et al.
Published: (2025)
by: Gao, Guang, et al.
Published: (2025)
A Unified and General Humanoid Whole-Body Controller for Versatile Locomotion
by: Xue, Yufei, et al.
Published: (2025)
by: Xue, Yufei, et al.
Published: (2025)
A Brain-inspired Embodied Intelligence for Fluid and Fast Reflexive Robotics Control
by: Guo, Weiyu, et al.
Published: (2026)
by: Guo, Weiyu, et al.
Published: (2026)
Flexible Locomotion Learning with Diffusion Model Predictive Control
by: Huang, Runhan, et al.
Published: (2025)
by: Huang, Runhan, et al.
Published: (2025)
Align Generative Artificial Intelligence with Human Preferences: A Novel Large Language Model Fine-Tuning Method for Online Review Management
by: Wang, Yanan, et al.
Published: (2026)
by: Wang, Yanan, et al.
Published: (2026)
HIMM: Human-Inspired Long-Term Memory Modeling for Embodied Exploration and Question Answering
by: Li, Ji, et al.
Published: (2026)
by: Li, Ji, et al.
Published: (2026)
PMG: Parameterized Motion Generator for Human-like Locomotion Control
by: Han, Chenxi, et al.
Published: (2026)
by: Han, Chenxi, et al.
Published: (2026)
SwarmBrain: Embodied agent for real-time strategy game StarCraft II via large language models
by: Shao, Xiao, et al.
Published: (2024)
by: Shao, Xiao, et al.
Published: (2024)
My Body My Choice: Human-Centric Full-Body Anonymization
by: Ciftci, Umur Aybars, et al.
Published: (2024)
by: Ciftci, Umur Aybars, et al.
Published: (2024)
Intelligent Approval of Access Control Flow in Office Automation Systems via Relational Modeling
by: Liu, Dugang, et al.
Published: (2026)
by: Liu, Dugang, et al.
Published: (2026)
Exploring the Link Between Bayesian Inference and Embodied Intelligence: Toward Open Physical-World Embodied AI Systems
by: Liu, Bin
Published: (2025)
by: Liu, Bin
Published: (2025)
Hierarchically Encapsulated Representation for Protocol Design in Self-Driving Labs
by: Shi, Yu-Zhe, et al.
Published: (2025)
by: Shi, Yu-Zhe, et al.
Published: (2025)
Automatic Control With Human-Like Reasoning: Exploring Language Model Embodied Air Traffic Agents
by: Andriuškevičius, Justas, et al.
Published: (2024)
by: Andriuškevičius, Justas, et al.
Published: (2024)
Embodied Intelligence: The Key to Unblocking Generalized Artificial Intelligence
by: Jiang, Jinhao, et al.
Published: (2025)
by: Jiang, Jinhao, et al.
Published: (2025)
Creating 'Full-Stack' Hybrid Reasoning Systems that Prioritize and Enhance Human Intelligence
by: Koon, Sean
Published: (2025)
by: Koon, Sean
Published: (2025)
Body Discovery of Embodied AI
by: Sun, Zhe, et al.
Published: (2025)
by: Sun, Zhe, et al.
Published: (2025)
Embodied Representation Alignment with Mirror Neurons
by: Zhu, Wentao, et al.
Published: (2025)
by: Zhu, Wentao, et al.
Published: (2025)
Position: Intelligent Science Laboratory Requires the Integration of Cognitive and Embodied AI
by: Zhang, Sha, et al.
Published: (2025)
by: Zhang, Sha, et al.
Published: (2025)
Integrating Learning-Based Manipulation and Physics-Based Locomotion for Whole-Body Badminton Robot Control
by: Wang, Haochen, et al.
Published: (2025)
by: Wang, Haochen, et al.
Published: (2025)
Hierarchical Reinforcement Learning and Value Optimization for Challenging Quadruped Locomotion
by: Coholich, Jeremiah, et al.
Published: (2025)
by: Coholich, Jeremiah, et al.
Published: (2025)
Whole-Brain Connectomic Graph Model Enables Whole-Body Locomotion Control in Fruit Fly
by: Jin, Zehao, et al.
Published: (2026)
by: Jin, Zehao, et al.
Published: (2026)
Towards Hierarchical Multi-Step Reward Models for Enhanced Reasoning in Large Language Models
by: Wang, Teng, et al.
Published: (2025)
by: Wang, Teng, et al.
Published: (2025)
EmbodiSkill: Skill-Aware Reflection for Self-Evolving Embodied Agents
by: Ju, Ruofei, et al.
Published: (2026)
by: Ju, Ruofei, et al.
Published: (2026)
Can Artificial Intelligence Embody Moral Values?
by: Swoboda, Torben, et al.
Published: (2024)
by: Swoboda, Torben, et al.
Published: (2024)
SALAD-Bench: A Hierarchical and Comprehensive Safety Benchmark for Large Language Models
by: Li, Lijun, et al.
Published: (2024)
by: Li, Lijun, et al.
Published: (2024)
Balancing Centralized Learning and Distributed Self-Organization: A Hybrid Model for Embodied Morphogenesis
by: Ishikawa, Takehiro
Published: (2025)
by: Ishikawa, Takehiro
Published: (2025)
Similar Items
-
DynSyn: Dynamical Synergistic Representation for Efficient Learning and Control in Overactuated Embodied Systems
by: He, Kaibo, et al.
Published: (2024) -
Scaling Whole-Body Human Musculoskeletal Behavior Emulation for Specificity and Diversity
by: Wei, Yunyue, et al.
Published: (2026) -
Embodied Human Simulation for Quantitative Design and Analysis of Interactive Robotics
by: Zuo, Chenhui, et al.
Published: (2026) -
Bipedal Balance Control with Whole-body Musculoskeletal Standing and Falling Simulations
by: Ma, Chengtian, et al.
Published: (2025) -
Contact-Rich and Deformable Foot Modeling for Locomotion Control of the Human Musculoskeletal System
by: Gong, Haixin, et al.
Published: (2025)